.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #36  
Old June 6th, 2003, 04:11 PM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: When AI scrap ships ?

I am happy it cleared up for you, Oleg


Hmmm, I hope Qs non-Proportions, Base se4 Stock test, clears up, and now with out the Bug that has been mentioned.

EDIT:
Quote:
1: Change the settings file line to [Retrofit Max Percent Difference in Cost ~~~~~ := 70 instead of 50% just for the test.
Also, The Data/Settings.txt File with the above setting of 70% was for the test, and too High for regular play. The AI will scrap less obsolete designs and all the ships/bases that do get retrofitted by the AI (if late arriving to its Ship Yard) will cost an immediate fortune, and Possibly tie up Repair do to the majority of new comps added.

I have always had 60% for AIC Settings, and this is perfect for the AI.

[ June 06, 2003, 19:38: Message edited by: JLS ]
__________________
>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:12 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.