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July 16th, 2003, 08:55 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Updated the FAQ
Quote:
Originally posted by Imperator Fyron:
Umm... you are not serious about that, are you?
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No, Babelfish should be capitalized and does not include Esperanto, Catalan, or Manx.
But yes, I don't see how you can call anything that can only be done in Tactical combat 'a cheesy exploit'. Tactical combat is already pretty cheesy and exploitive.
(Don't get me wrong, I use it in Single Player games when the AI is at a level that means it's going to pound me anyway. And I used to use it all the time.)
[ July 16, 2003, 19:56: Message edited by: Loser ]
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July 17th, 2003, 12:31 AM
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Captain
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Join Date: Oct 2002
Location: Brazil
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Re: Updated the FAQ
Quote:
That sounds like a cheesey exploit to me.
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Fyron, I refuse to argue with you.
__________________
Have you ever had... the sudden feeling... that God is out to GET YOU?
Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
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July 17th, 2003, 06:07 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Updated the FAQ
Quote:
Originally posted by Thermodyne:
I have played a few games where I was up against unarmed ships, usually mine sweepers. First thing I do is to make unarmed ships a priority target; that will often kill the mine-sweepers even when you loose the battle. This has a slowing effect on the opposing fleet, as they need to replace the mine-sweepers or risk running afoul of mine fields. Adding a single weapon will defeat this tactic. It looks like this is a mistake that lots of new players make.
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__________________
Slick.
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July 17th, 2003, 07:58 PM
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Shrapnel Fanatic
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Re: Updated the FAQ
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July 17th, 2003, 09:10 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Updated the FAQ
Both of you please take this discussion elsewhere. The purpose of this thread is for FAQ updates. Thank you.
Slick.
__________________
Slick.
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July 23rd, 2003, 01:57 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
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Re: Updated the FAQ
I've read that having the Ancient Race trait lets you see the locations of other players' planets, but I can't seem to see it work in SP. Anyone?
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July 22nd, 2003, 02:19 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Updated the FAQ
Quote:
Originally posted by deccan:
I've read that having the Ancient Race trait lets you see the locations of other players' planets, but I can't seem to see it work in SP. Anyone?
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Look for the right sized planets with the right levels of resources, based on the game's settings. Do this in the Planets window.
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