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March 4th, 2003, 09:29 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Quote:
Originally posted by stecal:
This is way cool!
I had NO IDEA that mounts could be made for other component families like engines and shields. This changes everything.
Thanks alot for opening my eyes
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They couldn't be until gold patch 2 (1.78). Well... you could have a mount for all non-weapon components, but not for specific types of non-weapon components (by family numbers). 
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March 4th, 2003, 10:25 PM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
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Re: Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
ALERT!
Seems I goofed, uploaded the file and there was the dreaded 'double space error' in the txt file. This has been fixed (as well as the errors in the Warhead mounts for II and III). New upload has replaced the old, please let me know of any other problems.
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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March 4th, 2003, 11:07 PM
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Corporal
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Join Date: May 2001
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Re: Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Quote:
Originally posted by Deathstalker:
ALERT!
Seems I goofed, uploaded the file and there was the dreaded 'double space error' in the txt file. This has been fixed (as well as the errors in the Warhead mounts for II and III). New upload has replaced the old, please let me know of any other problems.
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The SRM level 2 looks like there might be a problem. You forgot a newline. 
[ March 04, 2003, 21:07: Message edited by: Hotfoot ]
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March 5th, 2003, 12:14 AM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
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Re: Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Thanks Hotfoot, seems like an extra word (code) was left there, seems to work ok though. (don't know if its worth a re-post at this time as you can always open/edit). Good eye though  (speaking of which , guess I need mine checked again, lol)
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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March 5th, 2003, 01:28 AM
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Corporal
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Join Date: May 2001
Posts: 175
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Re: Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Yeah, it's an easy fix. Caught it when I looked at the in-game listed abilities for the SRM 2 and saw that code bit added on at the end of the previous line.
By the way, I really enjoy your mount mod (one of my personal favorite mods), and I look forward to the new twists in your current Version (the various engine mounts look especially nice). It's unfortunate that you have to quit, but such is life. So long, and thanks for all the fish, man. 
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L* GdY $? Fr? C--- S* T? Sf* Tcp- A++ M>M+ Mp!>Mp* RHP!>RV Pw Fq ND? Rp+ G++ AuO MM++
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March 5th, 2003, 11:03 AM
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First Lieutenant
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Join Date: Jun 2002
Location: France
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Re: Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
The civil motor mount can be used for all systems, not only motors.
So it is easy to get some "cheap" ships.
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Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
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March 5th, 2003, 06:12 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Great mod! I love it. Great work! I have been using this mod and it is great that it works with other mods so well.
I don't mean any disrespect, but I did find another typo that would prevent 3 mounts from working, though.
The Fighter Warhead Mounts I, II & III are applicable to family 2056 (typo, there is no 2056), should be 2506.
This is easily edited until the next revision so no biggie.
Slick.
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Slick.
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