.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 14th, 2003, 09:11 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: [Other games] Galactic civilizations released March 26th.

The AI in Civ 3 is only challenging because it cheats horrendously.

I don't think GalCiv has anything on SE4. It might still be a good game, but it will definitely not top (or equal) SE4.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old March 14th, 2003, 05:52 PM

Askan Nightbringer Askan Nightbringer is offline
Corporal
 
Join Date: May 2001
Location: Sydney, Australia (the 3rd island!)
Posts: 198
Thanks: 0
Thanked 0 Times in 0 Posts
Askan Nightbringer is on a distinguished road
Default Re: [Other games] Galactic civilizations released March 26th.

Quote:
Originally posted by Imperator Fyron:
The AI in Civ 3 is only challenging because it cheats horrendously.

I don't think GalCiv has anything on SE4. It might still be a good game, but it will definitely not top (or equal) SE4.
Your a legend of SE4, I've burnt many a player in my prime, but neither of us can seriously argue that in solo play SE4 is nothing but a "when I choose to win" sorta game. At least in Civ the AI chooses to pound me every now and then.

I got the GalCiv beta and I admit that I quite like it. I've been playing SE4 for almost 2 years and I haven't played solo since my first game or two, but I'm quite sure that like Civ I will give GalCiv a go every now and then.

Askan
__________________
It should never be forgotten that the people must have priority -- Ho Chi Minh
Reply With Quote
  #3  
Old March 14th, 2003, 05:59 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: [Other games] Galactic civilizations released March 26th.

Quote:
Originally posted by Askan Nightbringer:
quote:
Originally posted by Imperator Fyron:
The AI in Civ 3 is only challenging because it cheats horrendously.

I don't think GalCiv has anything on SE4. It might still be a good game, but it will definitely not top (or equal) SE4.
Your a legend of SE4, I've burnt many a player in my prime, but neither of us can seriously argue that in solo play SE4 is nothing but a "when I choose to win" sorta game. At least in Civ the AI chooses to pound me every now and then.

I got the GalCiv beta and I admit that I quite like it. I've been playing SE4 for almost 2 years and I haven't played solo since my first game or two, but I'm quite sure that like Civ I will give GalCiv a go every now and then.

Askan

Askan, if the Last time you played SEIV solo two years ago, you have no rights to comment about the current state of SEIV AI ! Honestly.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #4  
Old March 14th, 2003, 06:12 PM

neomax neomax is offline
Private
 
Join Date: Mar 2003
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
neomax is on a distinguished road
Default Re: [Other games] Galactic civilizations released March 26th.

It is said that GalCiv makes use of the OS multi-threaded mechanism, which means unlike most turn based stragety games, GalCiv AI calculates when the player is thinking. There was a feature of 4x space strategy by Gamespot some time ago, in which the first GalCiv game on OS/2 was stated as the game with the strongest AI. I hope this will be the same in the upcoming Windows sequel.
Reply With Quote
  #5  
Old March 14th, 2003, 06:22 PM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: [Other games] Galactic civilizations released March 26th.

IMHO, it just isn't fair to compare the AI in SEIV to that in Gal Civ. In SEIV, an adaptive AI would have to change its ship designs based on mines, satellites, fighters, drones, long range weapons, short range weapons, armor bypassing weapons, shield bypassing weapons, etc. But Gal Civ just has attack strength and defense strength. The difference, in terms of AI complexity, in my opinion, is even greater than that between chess and checkers.

Fortunately, I think Gal Civ may have a few "Civ-like" features that will make up for the extremely simple ship combat. I think the AI may have a better implementation of diplomacy and trade.
Reply With Quote
  #6  
Old March 14th, 2003, 09:47 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: [Other games] Galactic civilizations released March 26th.

Well of course if you make the game feature-barren you can have a strong AI. That is what allows very difficult chess programs to be written. But, it is variety and complexity that make 4X games great, not simplicity.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #7  
Old March 15th, 2003, 10:34 AM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: [Other games] Galactic civilizations released March 26th.

Quote:
Originally posted by Imperator Fyron:
Well of course if you make the game feature-barren you can have a strong AI. That is what allows very difficult chess programs to be written. But, it is variety and complexity that make 4X games great, not simplicity.
I don't remember getting blown up by a dozen battlecruisers in my Last game of chess. Although, I really did enjoy the final scenes of National Lampoon's Chess Maniac 5 Billion and 1. I downloaded that off an "abandonware" site the other day when I was getting Master of Orion 1. Man, even without sound, that game is still great. (Playing a DOS game in W2K Server, it's kinda hard to get sound.) You can sit down and play a complete game or two in a single sitting.

But I digress. Space Empires IV is an awesome and addictive multiplayer game. But there are some number of folks out there who may never take the plunge and play the game against other humans. For those folks, they may prefer a game that can be played on their own timetable. In such a case, all the cool features aren't going to matter much if the AI doesn't use them.

We'll just have to wait and see. I'm telling myself that I'm gonna wait for the GameSpot review before buying Gal Civ. But that's a lie. I'm gonna buy every space game that comes out. Oh well...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.