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March 15th, 2003, 11:33 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: [Other games] Galactic civilizations released March 26th.
See... with SE4, the pieces are often different. In GalCiv, it looks like they will be about the same (just very minor variations of 2 or 3 traits with new tech levels). So, comparing SE4 to Chess is not a very good basis of comparison (at least, less so than comparing GalCiv to Chess, which isn't that great to begin with  ).
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March 16th, 2003, 03:57 AM
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Captain
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Join Date: Jan 2001
Location: Texas
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Re: [Other games] Galactic civilizations released March 26th.
Not that I want to switch this thread off the Gal Civ topic or anything... Okay, let me phrase the question so that Gal Civ is in the question:
Instead of spending $50 on Gal Civ, should I download and try out Proportions Mod, Full Quadrant Mod, P&N or Adamant Mod? (And, why?) 
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March 16th, 2003, 04:04 AM
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Shrapnel Fanatic
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Re: [Other games] Galactic civilizations released March 26th.
Well, you certainly should get Proportions Mod, P&N and Adamant Mod. Don't bother with the Full Quadrant Mod. Get Fyron's Quadrant Mod Deluxe instead, plus the standard Version for maps to use in the other three mods.
Its 4 games for the price of zero!
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March 16th, 2003, 04:11 AM
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Captain
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Re: [Other games] Galactic civilizations released March 26th.
No. You don't understand. I wanted you to give me a rough number of hours of playability of each of the mods. Unless stated otherwise, all figures will assumed to be in hundreds of hours.
I think I've downloaded all of them. But I'm scared. I didn't sleep for three months straight when I bought SEIV in January of 2001.
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March 16th, 2003, 04:16 AM
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Shrapnel Fanatic
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Re: [Other games] Galactic civilizations released March 26th.
That is much harder... it all depends on how much you like them, but on average, I expect that they will be similar to getting SE4 all over again (entirely new games), with the advantage of knowing the interface.
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March 16th, 2003, 04:38 AM
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Shrapnel Fanatic
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Re: [Other games] Galactic civilizations released March 26th.
Adamant mod will give you no playability in SP right now, because the AIs are not modded yet.  If you can find humans to play it with, then go for it. Just keep in mind that I have not gotten to Weapons yet, so everyone uses the same weapons.
FQM can be used with nearly any other mod, so it can easily extend the playing time of any other mod. Just play some games with FQM Deluxe: it makes the maps much richer and more varied, and overall gives (IMHO) a better experience than using the standard quadrant/system schema.
Proportions games take many many turns, so that mod has a lot of numbers of hours.
P&N as a Pirate or Nomad takes a while too, so that can easily be many many hours too. 
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March 16th, 2003, 06:00 AM
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First Lieutenant
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Join Date: Dec 2001
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Re: [Other games] Galactic civilizations released March 26th.
Quote:
Askan, if the Last time you played SEIV solo two years ago, you have no rights to comment about the current state of SEIV AI ! Honestly.
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I agree. To those who don't Try:
Hard AI, no neutral empires, many computer opponents, Max AI advantage, and check all computer vs human. I have tried this repeatedly, in many different sizes of galaxys, and have never managed to win. (Oh, I also use the TDM AI's)
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