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  #1  
Old March 18th, 2003, 10:38 PM
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Master Belisarius Master Belisarius is offline
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Default Re: Ai testing : what to do when the AI stops building ?

Quote:
Originally posted by JLS:
I would consider it is a bug; if above is the Problem (stops builds with surplus Resource), and there is no room for the AI to build a storage facility.
I have not problems if you think it's a bug.
Anyway, because every good AI MUST have some supply storages (to keep a reserve of resources), this bug will not hurt them.
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Old March 18th, 2003, 10:48 PM

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Default Re: Ai testing : what to do when the AI stops building ?

Quote:
Originally posted by Master Belisarius:
quote:
Originally posted by JLS:
I would consider it is a bug; if above is the Problem (stops builds with surplus Resource), and there is no room for the AI to build a storage facility.
I have not problems if you think it's a bug.
Anyway, because every good AI MUST have some supply storages (to keep a reserve of resources), this bug will not hurt them.

Agreed
Unless there is no more room on Colonies for AI to build supply storages

If AI stops builds, then how can it build the supply storages Facility?

[ March 18, 2003, 20:59: Message edited by: JLS ]
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Old March 18th, 2003, 11:31 PM
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Default Re: Ai testing : what to do when the AI stops building ?

Quote:
Originally posted by JLS:

Unless there is no more room on Colonies for AI to build supply storages
Most the modders, included Supply Storage facilities in the Resupply Base, Military, Construction, and even some in the Mineral/Farming/Radioactive Planets. Then, is near to impossible to the AI, doesn't have a few supply storage facilities... And this is what you need to avoid the problem: only a few.

Quote:
Originally posted by JLS:

If AI stops builds, then how can it build the supply storages Facility?
The AI still can build facilities, but not ships (I can't remember about the units).
And this behavior doesn't happen in the early game, then, usually the AI had time to build some resupply storage facilities...

[ March 18, 2003, 21:32: Message edited by: Master Belisarius ]
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Old March 18th, 2003, 11:34 PM

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Default Re: Ai testing : what to do when the AI stops building ?

Thanks MB

Now I understand your scenario , Troopers AI probably started next door to the other, causing this thing to happen, to soon in the game.

[ March 18, 2003, 21:42: Message edited by: JLS ]
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  #5  
Old March 18th, 2003, 11:39 PM
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Default Re: Ai testing : what to do when the AI stops building ?

Quote:
Originally posted by JLS:
Thanks MB
No problem!
But after realize that in the image posted by Trooper, doesn't exist maintenance cost... I think that's more probably that your explanation, JLS, was more appropriate.
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Old March 18th, 2003, 11:48 PM

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Default Re: Ai testing : what to do when the AI stops building ?

Either way, I just learned something MB !

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Old March 19th, 2003, 12:48 AM

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Default Re: Ai testing : what to do when the AI stops building ?

Well, I don't know the reason for this, but it seems it doesn't occur in my current game.

I think it was a critical situation (no ships left, lots of colonies destroyed), and the AI algorithm didn't know how to cope with such a situation.

It was not a question of blank lines anyway.
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