.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 25th, 2003, 11:58 PM
gregebowman's Avatar

gregebowman gregebowman is offline
Colonel
 
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
gregebowman is on a distinguished road
Default Re: Proportions any good for single player?

Quote:
Originally posted by Aloofi:
I only play single player, and i only play Proportions....

Play with AI hard and low bonus. Then upgrade to medium bonus for the second game.
Small quadrant also helps the AI.

I'm thinking about re-starting with an small quadrant, no neutrals, AI hard, AI medium bonus, and 4 AI races
1-Drushocka
2-Krill
3-Jraenar
4-Xiati

I've heard the XiChung is the most agressive AI, but I don't like their shipset. The Amonkrie is also good, but I want to play with only 4 AI races so I don't have to scroll in the diplomacy screen.
How do you pick a specific number of AI enemies? I know you can put low, but how do you get 4, or 5 or whatever number you want?
Reply With Quote
  #2  
Old March 26th, 2003, 12:01 AM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Proportions any good for single player?

Absolutely YES, Proportions may be the Best MOD in respectes to being user friendly; and I think you will find it very realistic as well.

In respects to multiplayer, we think Proportions plays very well, do to the fact you start with a Large Empire Storage, nice well balanced starting research and Resource production from the Home World; that is a much Larger starting income then most Mods and Base Space Empires.

John


[ March 25, 2003, 22:14: Message edited by: JLS ]
__________________
>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #3  
Old March 26th, 2003, 12:08 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Proportions any good for single player?

Yes, but Proportions games take 100s and 100s of turns to play out. This is too many for general PBW use. It is fine with a small group of dedicated players, but takes too long when you just have a group of random players.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #4  
Old March 26th, 2003, 12:10 AM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Proportions any good for single player?

It plays great in LAN Play, with 3-4 human Players!

[ March 25, 2003, 22:10: Message edited by: JLS ]
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #5  
Old March 26th, 2003, 12:23 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Proportions any good for single player?

Quote:
Originally posted by gregebowman:
How do you pick a specific number of AI enemies? I know you can put low, but how do you get 4, or 5 or whatever number you want?
Select zero generated AI enemies. Then add the ones you want as players, and specify computer control for them.

PvK
Reply With Quote
  #6  
Old March 26th, 2003, 12:30 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Proportions any good for single player?

Quote:
Originally posted by Imperator Fyron:
Yes, but Proportions games take 100s and 100s of turns to play out. This is too many for general PBW use. It is fine with a small group of dedicated players, but takes too long when you just have a group of random players.
That depends on how you set up the game, and what kind of a game you want.

If you expect to start with a single low-tech planet, and populate the entire quadrant and reserarch everything in the tech tree until it's no longer fun to play without wiping out everyone else, like in the unmodded game, then yeah that would be hard to do in the time span of a typical unmodded game. Of course.

If you want to have an intense war in a couple-hundred turns, use a small quadrant (or an edited maps where the homeworlds start out within a system or two of each other), and/or use multiple homeworlds per player.

Or, turn blitz/autorun for the first 150+ turns, then let the game start.

Etc.

PvK
Reply With Quote
  #7  
Old March 26th, 2003, 12:37 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Proportions any good for single player?

Quote:
Originally posted by JLS:
It plays great in LAN Play, with 3-4 human Players!
LAN is wholely different from PBW. LAN games have lots of time at once to be played. PBW games typically have 1 turn per day (or every other day).

PvK:
Quote:
That depends on how you set up the game, and what kind of a game you want.
Yes, it does.

In the unmodded game, I never wait until I have finished the tech tree before attacking other empires. Sitting around doing nothing for many turns in a row is not my idea of fun.

The game is about conflict, after all. Why would so much of what you do have to do with military strength if it weren't? In Proportions, it takes a long while before you can get enough forces to have meaningful conflicts (esp. when trying to attack HWs).

Quote:
If you want to have an intense war in a couple-hundred turns
I would rather not have to wait a couple hundred turns before having an intense war.

Quote:
Or, turn blitz/autorun for the first 150+ turns, then let the game start.
This is an option, yes. But, I would rather be in control of my empire for the entire game. I don't want to have to spend a lot of time fixing the problems the AIs caused.

[ March 25, 2003, 22:43: Message edited by: Imperator Fyron ]
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:48 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.