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March 28th, 2003, 06:18 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: Proportions any good for single player?
Proportions is designed for a one-planet, low tech start. Go for 10 homeworlds if you want, but I'm not sure how well it will work. I'd be interested to hear about it though.
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March 28th, 2003, 06:19 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Proportions any good for single player?
Quote:
Originally posted by gregebowman:
Finally got play Proportions Last night. It's definitely different and as good as everyone is talking about. But I have a question. I usually start a game with homeworld value set as good and have 10 planets. Should I start smaller, say 1 or 3 planets?
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Yes, proportions setup implies one homeworld. That's what we have in a real life
Multiple homeworld make research and production way to fast - there is no need to colonize whatsoever, game will be over before you build a first meaninful colony.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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March 29th, 2003, 03:00 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Proportions any good for single player?
Multiple homeworlds will tend to throw things a bit off - it multiplies the rate of reasearch of the whole game, although if you set "high" research costs, the research rate might stay more interesting than the unmodded game. The AI might be at a disadvantage, because I suspect it probably won't be able to scale very well to take advantage of the multiplied resources, but you can help it out by giving it a bonus.
This would be a way to get a Proportions game that seems "as fast" or "faster" than the unmodded games, at least for the time required for humans to develop powerful war fleets. If you wanted to do a PBW game focussing on large-scale combat using the Proportions changes to equipement, fighters, etc, a ten-planet start with high research cost might be a reasonable way to do it.
PvK
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March 29th, 2003, 05:20 AM
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Lieutenant General
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Re: Proportions any good for single player?
I don't think AI works well in 10 homeworld start even with high AI bonus - Construction_vehicles.txt will need major changes, like increasing all "must have" by at least an order of magnitude ! AI will simply underperform with this game setup.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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March 29th, 2003, 06:40 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
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Re: Proportions any good for single player?
Well, I decided to start more slowly and do the one planet way. I guess you got to take those baby steps first before you can run a marathon.
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March 29th, 2003, 07:03 PM
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Lieutenant General
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Re: Proportions any good for single player?
Quote:
Originally posted by gregebowman:
Please delete
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I would expect this kind of Posts in "another heated..." thread, but here ? Did you run into Xi'Chung right from the start 
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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March 30th, 2003, 05:57 PM
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Colonel
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Join Date: Jun 2002
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Re: Proportions any good for single player?
Quote:
Originally posted by oleg:
quote: Originally posted by gregebowman:
Please delete
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I would expect this kind of Posts in "another heated..." thread, but here ? Did you run into Xi'Chung right from the start I can't remember the name of the race, but it was pretty quick in starting to kick my butt. I think in turn 3 or 4. And since this was my first time playing Proportions, I wasn't quire ready for that. So I started another game with just one planet to feel my way around the game.
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