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April 2nd, 2003, 04:08 PM
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Sergeant
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Join Date: Apr 2002
Location: Coldwater, MI
Posts: 352
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Re: OT: Galatcic Civilizations (GalCiv)
I really like this game (GalCiv)....I have actually chatted with the Devs (even the main dev) for a bit yesterday afternoon....They are so far constantly updating it....posting on the forums about what ppl would like to see in the game. I have personally never seen this type of support for a pc game...ever.
My only "complaint" is the combat...i don't mind that combat is not tactical...that doesn't bother me. I just wish it would slow down just a bit so i can actually see how my ships are doing against the enemy ships.
I did win my first game Last nite...an Alliance victory. I was only about 6 months away from a cultural victory...I was able to ally with the Altarians, then got dragged into several wars to protect my alliance.
I played one game on Sub-Normal AI, and got totally bLasted in less than 2 hours. Today, going to start a game using SubNormal AI again (Last nite's was Beginner AI)....
All in all, i really like this one. The Tech tree is good...the overall strategy is good....the diplomacy is good....
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April 3rd, 2003, 01:29 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: OT: Galatcic Civilizations (GalCiv)
Thanks Askan 
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April 3rd, 2003, 01:37 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: OT: Galatcic Civilizations (GalCiv)
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April 8th, 2003, 09:27 PM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
Posts: 1,277
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Re: OT: Galatcic Civilizations (GalCiv)
GalCiv should arrive at my door in a few days.
Any game play advice?
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April 8th, 2003, 10:02 PM
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Second Lieutenant
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Join Date: Mar 2001
Location: Netherlands
Posts: 479
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Re: OT: Galatcic Civilizations (GalCiv)
Quote:
Originally posted by Imperator Fyron:
quote: They are so far constantly updating it....posting on the forums about what ppl would like to see in the game. I have personally never seen this type of support for a pc game...ever.
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Guess you haven't seen SE4 then... Hehe...seriously, i have seen SE4, and i still agree with him.
I think the current record is set at 3 or 4 patches in 1 week. But that was a bit overkill IMO. It seems to have calmed down now...maybe 1 patch week/2 weeks. Stardock also reserved one full year to continue updating and expanding the game. So that's 1 year of garantueed updates, after that there may still be updates though.
[ April 08, 2003, 21:02: Message edited by: Lemmy ]
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April 8th, 2003, 10:07 PM
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Second Lieutenant
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Join Date: Mar 2001
Location: Netherlands
Posts: 479
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Re: OT: Galatcic Civilizations (GalCiv)
Quote:
Originally posted by Wardad:
GalCiv should arrive at my door in a few days.
Any game play advice?
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Start on a small or tiny map.
Starbases good.
In the first few turns set your research to 100%, and get to the Universal Translator (the yellow tech options), that will allow you to commiunicate with the civs you've encountered.
Rush buy a colony ship if you see a good planet, but don't lease unless you have to!
Starbase bonuses STACK!
Sell your techs to the AI in exchange for x amount of cash/month, use that cash to increase your spending level.
Starbases very good.
Don't bother to build anything other then colony ships, constructors and some defense at the start.
Don't build every social improvement available, the maintenance cost of the unnecessary projects will kill you in the long term.
Starbases rock!
[ April 08, 2003, 21:08: Message edited by: Lemmy ]
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April 8th, 2003, 10:47 PM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
Posts: 1,277
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Re: OT: Galatcic Civilizations (GalCiv)
thanks Lemmy,
Also due to arrive at my door in a few days:
Space Horse
Interstellar Trader 2
Marriage Counselor
Divorce Attorney
...In that order
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