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  #1  
Old April 1st, 2003, 08:37 PM
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Default Re: when friendships go bad.....

I guess if I edit the file now it would cause some kind of error?
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Old April 1st, 2003, 08:55 PM
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Default Re: when friendships go bad.....

You have probably reached Mega Evil Empire status.

From the FAQ:

13.1 Mega Evil Empire (MEE)
13.1.1 Settings.txt governs if & how MEE is used. Basically, if used, this system tries to limit an empire from running away quickly and winning the game. If a player is declared MEE, all AI’s will declare war on that player. A human or an AI can be the MEE. It does this by comparing the #1 player’s score with an absolute value and to the #2 player’s score. With default values, a human player becomes MEE when his score is 500k and is 170% of the next highest player. It is a little more forgiving on AI’s since they won’t be MEE until their score is 250% of the #2 player. New players are sometimes unaware of this and can’t understand why a game is going great and then suddenly the whole galaxy appears to turn on him. This is why.

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Old April 1st, 2003, 09:21 PM
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Default Re: when friendships go bad.....

Quote:
Originally posted by smitty:
I guess if I edit the file now it would cause some kind of error?
No, it will simply be ignored. Some information is stored with "empire" (or .emp file between games) and some is accessed by AI every turn - like resaerch.txt file or design.txt file.

It is also likely David is correct and you hit MEE. In future you can even operate how any particular AI will react to MME, but modding AI is a game insed the game.

[ April 01, 2003, 20:01: Message edited by: oleg ]
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Old April 1st, 2003, 11:44 PM
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Default Re: when friendships go bad.....

That's ok, you can call me David.

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Old April 1st, 2003, 11:45 PM
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Default Re: when friendships go bad.....

Quote:
Originally posted by Slick:
That's ok, you can call me David.

Slick.
It's an easy mistake to make, it sounds almost identical :
Slick - David, see! No difference
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Old April 2nd, 2003, 12:17 PM
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Default Re: when friendships go bad.....

Sorry, David, earrr... Slick !
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