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April 1st, 2003, 11:03 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
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Re: Problem with map editor.
Ok.
You set numbers aswell? for the numbers of techs to be found?
It worked for me the Last time I tried. 
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April 1st, 2003, 11:06 PM
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Private
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Join Date: Apr 2003
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Re: Problem with map editor.
Yes.
The randomly placed ruins work fine, but they are labled "Combat Movement" under the planet's abilities. The manually placed ruins show up but do not work.
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April 1st, 2003, 11:07 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: Problem with map editor.
Ok, then I'm at a loss to why it happens, sorry.
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April 2nd, 2003, 03:01 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: Problem with map editor.
This is a known bug that was introduced by the v1.49 patch. It wasn't fixed until Gold beta v1.52.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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April 2nd, 2003, 03:13 AM
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Private
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Join Date: Apr 2003
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Re: Problem with map editor.
So I have to pay $40 again, if I want my game to work? Son of a...
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April 2nd, 2003, 06:12 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
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Re: Problem with map editor.
Nope.
The game still works.
But you can buy a working map editor for $40 
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April 2nd, 2003, 08:28 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Problem with map editor.
Quote:
Originally posted by Ruatha:
Nope.
The game still works.
But you can buy a working map editor for $40
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That is open to debate... 
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