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Old April 6th, 2003, 11:32 PM
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Default Re: Weapon Diversity & Balance

By the way, there *is* a weapon that trades range for raw power - it's called the Ripper Beam, and that's exactly what it does to your ships should your enemy have fast enough engines to close to range! 50 damage for a 20 kT weapon... now that's a killer! (OK, so it's not *that* much better than an antiproton beam... I guess you have a point )
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