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April 14th, 2003, 02:40 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
Posts: 794
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Re: Shipset Request
Yeah. Im VERY pleased, its just what i was hoping for.
Yeh neostandard would be nice.
If its not a bother make two troops and racepics, one "alive" and the other undead, with bones showing, flesh decaying and whatnot.
BTW i didint mention their biology much.
Ever play Warcraft 3? know the Nerubians think that but with four arms on top. If you need a pic i have a few ^_^
Thanks again! ^_^
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April 14th, 2003, 04:51 AM
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Second Lieutenant
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Join Date: Feb 2003
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Re: Shipset Request
Actually a few pic would be nice to work off of, just send them to my email(I just turned it "on", I think I trust this board), uploading them is a bother.
And Spiders don't tecnichally have bones. they have Exoskeletons and inner guts, so I was going to make the "dead" race pic a semi-transparent spider with dried up wrinkly guts on the inside.
[ April 14, 2003, 03:57: Message edited by: Hugh Manatee ]
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April 14th, 2003, 05:21 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
Posts: 794
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Re: Shipset Request
Oh yeah..no bones lol silly me ^_^
Only make it semi transparent in certain areas, im aiming for the zombie look IE some flesh(exoskeleton) but not all of it.
Okay ill send an image.
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April 14th, 2003, 06:09 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
Posts: 794
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Re: Shipset Request
Btw some more suggestions
Bases:Aim for a mausoleum and crypt like feel to some and for others aim for something like a spiderweb.
Troops:For the Troop Small try and make a frankenstein like monster, IE a Azlokian pieced together from various parts, with extra arms, and whatnot. No clue for the others.
Mines:These are spiders, so the mines should be globs of web more or less, as Azlokian mines are designed to cripple a ship and allow an Azlokian battleship to swoop in and finish it.
Fightes:I dont know, but for at least one of these, base it off the Ilwrath Avenger.
^_^
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April 15th, 2003, 06:22 PM
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Second Lieutenant
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Join Date: Feb 2003
Posts: 470
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Re: Shipset Request
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April 15th, 2003, 11:04 PM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
Posts: 794
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Re: Shipset Request
Dude very nice. Just the webs dont fit, too bright! ^_^. Try darkening the webs, if it doesent work, just drop the webs, we dont need them. The ships are still very nice ^_^
And when i said webs i meant lots of small ones that make big ones ^_^ but this works too, or if it doesent no biggie.
EDIT:ME NO SPEEEL ^_^
[ April 15, 2003, 22:21: Message edited by: Lord Kodos ]
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April 19th, 2003, 05:23 AM
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Second Lieutenant
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Join Date: Feb 2003
Posts: 470
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Re: Shipset Request
I've since went through and darkened and translucified( It's a word  ) the webs and reshaped them and used lots of smaller ones, though they still lok like cob webs. "Cobwebs" were sort of the best I could do with doga now(they are irregular parts, ears, noses, rocks, ect. with the "net 1" texture, it leaves a see through gap in between the strands), but I think the new web look is better. Also I've played around with the "live" race pic, see what you think and post your comments as to where I can improve.
I think I can do better with the "face" the fangs are hardly noticeable, I may make them a lighter shade of grey. The "dead" pic will be translucent, like I said so you can see "stuff" inside it and more a lighter grey.
[EDIT]I forgot, for troops I was think of that for the basic infantry, one of those with mechanical arms for the light troop and, you know the Protoss Dragoons from Star Craft? I'll make a mechanical bottom half and add stuff on that for troops bigger than medium, like a scorpion tail or something, Like those Cyborg Reaper things from Command and Conquer Tiberian Sun: Firestorm.
[ April 19, 2003, 04:28: Message edited by: Hugh Manatee ]
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