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  #1  
Old May 13th, 2003, 04:18 AM
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Roanon Roanon is offline
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Default Re: Recycle Old Threads Drive Canceled!

Quote:
I am also getting tired ( not really ) of repeating, when I turn off "Roy" I control my planet.
Blatant lie. Working for Quicksilver?
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  #2  
Old May 13th, 2003, 05:44 AM

deccan deccan is offline
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Default Re: Recycle Old Threads Drive Canceled!

Quote:
Originally posted by eddieballgame:
I am also getting tired ( not really ) of repeating, when I turn off "Roy" I control my planet.
The main things you can't control at all are DEA and infrastructure building. You can ask the Viceroy to build a DEA at a certain region and it'll say "Planned", but often, even if you jack up Economic Development spending real high, the DEA will stay at the "Planned" phase forever.

You also can't decide to build regional improvements (like Space Ports) at all. The Viceroy does that. In any case there are many bugs with the improvements (Astro University not giving bonuses, Planetary Shields not reducing piracy etc.)

Also, you have no control of which planets get Imperial Grants. For some players, this really messes up their strategy.

Finally, even for those things that the player can control, it feels like the player doesn't control them because of the lack of immediate feedback makes it next to impossible for the player to predict the effects of his decisions.

That said, except for the above things (and maybe to a lesser extent auto-migration but that's in the game design), once you uncheck the Econ AI box, I don't believe the AI actually changes anything.

[ May 13, 2003, 04:51: Message edited by: deccan ]
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  #3  
Old May 13th, 2003, 06:29 AM
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Default Re: Recycle Old Threads Drive Canceled!

Raynor and Wardad, thanks for the info on GalCiv. Since I, too, only have about an hour a day to play games, I should probably not get into GalCiv. I'm in a couple of SE4 PBW games at the moment, which count toward that hour, so I probably don't have enough time left over each day to really get to know GalCiv. I'll just continue the Hearts of Iron game I'm working on. Perhaps I'll be done sometime this year...

PS. Raynor, I would highly recommend PBW. It's light years more challenging than any single player game I've played.
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Old May 13th, 2003, 06:54 AM
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eddieballgame eddieballgame is offline
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Default Re: Recycle Old Threads Drive Canceled!

Quote:
Originally posted by deccan:
quote:
Originally posted by eddieballgame:
I am also getting tired ( not really ) of repeating, when I turn off "Roy" I control my planet.
The main things you can't control at all are DEA and infrastructure building. You can ask the Viceroy to build a DEA at a certain region and it'll say "Planned", but often, even if you jack up Economic Development spending real high, the DEA will stay at the "Planned" phase forever.

You also can't decide to build regional improvements (like Space Ports) at all. The Viceroy does that. In any case there are many bugs with the improvements (Astro University not giving bonuses, Planetary Shields not reducing piracy etc.)

Also, you have no control of which planets get Imperial Grants. For some players, this really messes up their strategy.

Finally, even for those things that the player can control, it feels like the player doesn't control them because of the lack of immediate feedback makes it next to impossible for the player to predict the effects of his decisions.

That said, except for the above things (and maybe to a lesser extent auto-migration but that's in the game design), once you uncheck the Econ AI box, I don't believe the AI actually changes anything.

In the games I play I can tear down DEAS & build new ones. For example; Military DEAS to help curb "unrest". It does require some in game time which sort of reflects a realistic approach.
To hinder & stop "piracy" I build ships. This does work, at least for me.
I also can build the available buildings when they come up. This has not been a prob.
I am not sure what you mean by receiving immediate feedback.
This game is not perfect "yet", but I am hopeful !

[ May 13, 2003, 07:43: Message edited by: eddieballgame ]
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Old May 13th, 2003, 07:42 AM
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Default Re: Recycle Old Threads Drive Canceled!

I thought someone had said there was a user contributed mod that would actually let you manually build DEA enhancing facilities like the space port?

Regarding PBW... I'm afraid! I'm so afraid. The least talented human opponent is 1000x more competent a player than the feeble AI. I'm gonna die! :-)

That "Dirty Tricks" thread is awesome. I can't wait to try some of that out. But... waiting 150+ days for a game to complete... Oh, the pain, the pain...

I'm really wondering if I won't get over my current disappointement with some of Gal Civ's quirks after waiting 24 hours between turns of an SEIV game. Hmm... gonna create a new topic with a question about game length.
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Old May 13th, 2003, 08:08 AM
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Default Re: Recycle Old Threads Drive Canceled!

Chronone

I hope you try galciv in near future.
It is a great great GAME and very easy to access.
It is very different from SE IV, no ship custominzation for example.
However it is very intuitive and addicting.
For me, it felt more like a 'Game' which means a lot to me since I am looking for a fun while entertained by some interesting events in the game
(try to look at designer's gameplay example
in galciv.com encyclophedia section.
It also got nice professional review. Today my copy of computer games magazine and CGW (I am subscribing all three including PC Gamer) arrived and the reviewers there seems to be impressed

If we can combine the best part of SE IV and galciv, it would be a real bLast!

[ May 13, 2003, 07:12: Message edited by: bostonrpgmania ]
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Old May 14th, 2003, 01:40 AM
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Makinus Makinus is offline
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Default Re: Recycle Old Threads Drive Canceled!

Comparative SEIV x GALCIV x MOO3

MOO3: bugggyyyy - boring - moddable - poo graphics - steep learning curve......

GALCIV - stable - too few especial events - too limited mod capability (cant create my own events!) - very cool graphics - gets repetitive after a dozen plays... - very easy learning curve...

SEIV Gold - stable - very fun - higly moddable - cool graphics - infinite variations with player mods - my definite choice after playing the 3 games....

Just to add my two cents (three this time)....
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