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  #1  
Old April 29th, 2003, 01:53 AM
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Default Re: A War for the Stars

Yes, Pinky, I'm sure of that. Now be a good mouse and let me take over the Galaxy, will you ?

(I should have switched to the Brain avatar to say that. Lol !)

Do you mean 'bad' as in 'evil' ? I guess we'll find out when the shooting begins.

[ April 29, 2003, 01:34: Message edited by: Erax ]
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Old April 29th, 2003, 08:14 AM
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Default Re: A War for the Stars

he's exibiting the traits of an evil warlord...desire for conquest, untrustworthyness and power base building.
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Old April 29th, 2003, 03:36 PM
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Default Re: A War for the Stars

Thanks for your input. It gave me some great ideas for future events and for 'background' type chapters.
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Old April 29th, 2003, 05:44 PM
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Default Re: A War for the Stars

Admiral Wiers' private log, SGY 2402.0:

Syned I has been colonized. Acting on a suggestion from Captain Veren, a resupply depot is being rush built to support Seeker I's operations away from Virgillia. Gesaril is sending us its first shipments of radioactives now that their spaceport structure is operational.

We now have an embryo Diplomatic Corps, headed by Line Captain Reima, my former intel officer. With our new ISB intel centers, the Line Captain and his staff were becoming as useful as a Bantha in a pod race. As Chief Ambassador, his first job will be to ensure all alien races remain friendly until we have reasonable defenses set up.


Seeker I, Captain's log, SGY 2402.1:

The Arkonne system is a big disappointment, nothing but asteroids around one dim star. We'll head back to Syned I, then set off for the Last unexplored wormhole out from Syned.
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Old April 29th, 2003, 11:10 PM
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Admiral Wiers' private log, SGY 2402.2:

Chief Ambassador Reima has established regular communications with the Hutt. He has laid out a plan under which we will maintain good relations with our neighbors by offering them goods that are not essential to our defense program. The Hutt will receive one such shipment this tenth.

Comet II is on its way to Gesaril IX, a huge airless world where we hope to build a strong industrial base.

We will soon have our first ground troops. These will be security forces, fit only for police work and parades, but seeing the Imperial Army is enough to make most people feel safe and happy, which translates directly into more production for the Empire. Our plans call for one security battalion* on every Imperial colony in the sector; Colonel Sheer, now promoted to Brigadier General, will be in charge of these troops.


* - 1 Army battalion = 80 infantry troop units.
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Old April 29th, 2003, 11:43 PM
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Admiral Wiers' private log, SGY 2402.3:

The Hutt accepted our goods. We offered them some more, attached to a Trade Alliance; Reima tells me their greed ensures they will accept.

Our first security forces are now active. Brigadier General Sheer has organized simultaneous parades on all Imperial worlds, and the crowds loved them. Productivity is at an all time high and still climbing.

The people don't know it, but almost all of the troops in those parades were carrying mock weapons. We can produce bLaster pistols in moderate quantities, but no bLaster rifles yet. While it would be a simple matter to divert one or two small workshops to small arms R&D, we cannot spare them. We need starfighters badly; we can build their hulls, but we still can't fit a decent ion engine into them. One alien invasion while we are still vulnerable and all could be lost.

Comet II has landed on Gesaril IX; the Comet ships were an excellent idea, they are expensive but they buy us even more precious time.

I must talk to the shipyard design staff. I hear they have some new faces.

Naval personnel on Virgillia have a bad case of planet fever. They want more warships, they want a berth on the Seeker, they want anything that can take them out among the stars. I may have to order another Seeker to accomodate them.
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Old April 30th, 2003, 10:36 AM
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Default Re: A War for the Stars

I think it's time for a map of my current situation :



This is the quadrant map as of 2402.3.

Virgillia: Imperial homeworld.
Gathus: Andarr homeworld.
Keedad: Hutt homeworld.
Gesaril: First Imperial colony system.
Syned: Second Imperial colony system.
Berlin: Uninhabited colonizable system.
Arkonne: Barren asteroid system.

[ April 30, 2003, 11:49: Message edited by: Erax ]
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