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June 3rd, 2003, 10:52 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: A War for the Stars
*cup of T? puts a golf ball on top of raging's T and T's off*
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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June 4th, 2003, 09:59 PM
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Captain
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Join Date: Oct 2002
Location: Brazil
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Re: A War for the Stars
Seeker I, Captain's log, SGY 2404.9 (third part):
This is turning out to be a long, long tenth. Word came through yesterday from Fleet Command to intercept and destroy the oncoming Yakrin vessels before they reached our position. The Fleet left orbit almost immediately, leaving the Assault Regiment back on Aram I, where they and the natives have already begun to rebuild the planet's starport infrastructure.
A few hours later, we were within scanning distance of the two Yakrin frigates. Our carriers launched some fighters at long range, then approached in close formation with the Seeker while launching the rest of their fighters.
The enemy ships drifted apart as they came towards us; one of them had some engine damage and began to fall behind. Our leading fighters reached the lead ship and swarmed around it, trying to disable its engines. It was like Aram III all over again - the enemy weapons were mounted on turrets with low traverse speeds, which allowed our TIE fighters to avoid their fire. The leading enemy ship was disabled before the second one could fire on our fighters.
We approached its drifting hulk and destroyed it with the Seeker's lasers. Meanwhile, the fighters had already disabled the second frigate, which was destroyed by Black Sword I.
We recovered our fighters and went on to meet and recover Lieutenant Haad's flight, which was approaching us on their Last supplies. We now have our full complement of fighters and will head back to Aram I. So far, the Fleet hasn't lost a single unit in space combat.
I wonder how long this record will Last.
[ June 05, 2003, 01:46: Message edited by: Chief Engineer Erax ]
__________________
Have you ever had... the sudden feeling... that God is out to GET YOU?
Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
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June 5th, 2003, 04:55 AM
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Lieutenant Colonel
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Join Date: Jul 2001
Location: Orlando, FL
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Re: A War for the Stars
Okay, that's it. I'm downloading the Sci-Fi Crossover mod right now so I can have some clue as to what you're talking about.  Sure, that's why--it wouldn't be for me to play it myself. Noooo.
[edit]Wooooooooah. That's a lot of download. Maybe I meant to say I'l download it while I sleep.  That looks like a two or three night project.
[ June 05, 2003, 06:38: Message edited by: Krsqk ]
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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June 5th, 2003, 02:54 PM
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Captain
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Join Date: Oct 2002
Location: Brazil
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Re: A War for the Stars
Andres has been doing a lot of work on the mod, so maybe the Version that's up for download is different from mine. And my Version has been tweaked (a few important 'standard' tech areas were made available, more troop types were created and fighter propulsion was redone).
You really only need the mod to see the tech trees so you'll know what research leads to what components. Everything runs on either standard SEIV tech or Star Wars tech straight from the movies. The exception is what I call 'pre-tech' - implosion drives and such - which you don't see in the movies but are logical steps in the technological evolution that leads to the tech seen in the original trilogy.
__________________
Have you ever had... the sudden feeling... that God is out to GET YOU?
Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
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June 5th, 2003, 04:01 PM
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Major
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Join Date: Apr 2001
Location: Rosario, Argentina
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Re: A War for the Stars
You're also helping a lot Erax.
I'll try to upload something more up to date soon.
BTW it would be correct to tall turns "months" in the story, IIRC 1 starwars standard year is divided into 10 moths.
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June 5th, 2003, 08:16 PM
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Major
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Join Date: Apr 2001
Location: Rosario, Argentina
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Re: A War for the Stars
Terran year based on Earth orbital period
12 months (30, 31 and 28 days each) = 365 days
SE4 Year based on "Malfador" orbital period?
10 months (30 days each) = 300 days
Starwars Standard year based on Coruscant orbital period
10 months (35 days each) + 3 festival weeks (5 days each) + 3 holidays = 368 days
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June 5th, 2003, 08:38 PM
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Captain
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Join Date: Oct 2002
Location: Brazil
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Re: A War for the Stars
OK, here goes my ad hoc explanation : All Imperial personnel in this story come from a part of the Galaxy in which months are called 'tenths' !
I wouldn't feel comfortable with a name change halfway through the story. And going back and editing every post to change "tenth" -> "month" is too much trouble.
If I ever collect this story into one single text, I'll do some editing and fix this.
__________________
Have you ever had... the sudden feeling... that God is out to GET YOU?
Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
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