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  #1  
Old April 25th, 2003, 12:38 PM
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Default Re: Proportions fix list

Some time ago PsychoTechFreak observed AI planet full of resupply depots. It is because the lack of bogus abilities in some buildings. Here is my post in that thread ("slow down exploration...) and why it would be nice to fix:

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I think I know what happend when one AI build 15 resupply depots on one planet ! In fact, it is quite funny:

As posted before, Proportions' AI can not use "spaceport" and "resupply depot" abilities to select buildings - it will start to buils Cultural centers everywhere. Insted, it uses "emergency energy" as a codename for "spaceport" and "emergency resupply" for "supply depot". Only spaceports and resupply depots have these bogus abilities. But buildings under "large support facilities" do not have these bogus abilities ! It was PvK idea and I'll talk about it later. AI is not suppose to "know" about "large support facilities" - There is no such entry in any AI research files. So normally AI build spaceports/resupply depots without any problems. Now, suppose AI find "large support facilities" tech. in ruins, steal from humman player or somehow else. Now, when it builds Spaceport/Resupply depot, it can UPGRADE them to better buildings, but after the upgrade buildings LOSE bogus abilities. AI is still instructed by construction_facilities file to build buildings with "emergency energy" and "emergency resupply". Thus, it builds new one, upgrade, build...

If Pvk restores bogus abilities to "large support facilities" this problem would never arise ! And there is no danger AI will build expensive facilities - it stilll can not research "large support facilities" tech !

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  #2  
Old April 25th, 2003, 04:52 PM
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Default Re: Proportions fix list

LOL!!!

Yep, he's of course right, and I had missed seeing that post. Thanks PsychoTechFreak and oleg!

And thanks mottlee and tbontob for the cheers.

PvK
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  #3  
Old April 28th, 2003, 04:33 AM
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Default Re: Proportions fix list

Yep same here, we finally got NGC: Proportions going, dispite all the problems we had at the begining, but hopefully we will be rolling though turns in no time.
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Old April 28th, 2003, 04:48 AM
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Default Re: Proportions fix list

Could you add a date to your site when you update things. It makes it easier to know when updates came on line.
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  #5  
Old April 28th, 2003, 11:05 AM
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Default Re: Proportions fix list

I can only add the changes to vehiclesize.txt we discussed by email.
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Old April 29th, 2003, 01:23 AM
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Default Re: Proportions fix list

I am in for a most 'Excellent' update! PvK, Sir!

Oleg's AI for the Puntherraian's is great! By the way! If you did not already know. The Puntherraian shipset v2.0 is out as well. If you want to change the vehiclesize.txt file on your next update!

OH YEAH! GREAT MOD, PvK!

mlmbd
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Old April 28th, 2003, 11:38 PM
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Default Re: Proportions fix list

just thought of another one- if you want to include and if you can do so without affecting play balance:

Could you alter the population production modifiers so that i can move a few million off my homeworlds without taking a huge drop in production? Just bumping the threshold from 4000 to 3998 or something would be fine...
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