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May 29th, 2003, 03:17 PM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
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Re: Atrocities Star Trek Mod Bug/Feature?
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Kill em all let God sort em out
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May 29th, 2003, 03:22 PM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
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Re: Atrocities Star Trek Mod Bug/Feature?
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Kill em all let God sort em out
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May 29th, 2003, 03:43 PM
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Corporal
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Join Date: Jul 2001
Location: MI,USA
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Re: Atrocities Star Trek Mod Bug/Feature?
I just started my second game. Good mod! You broke my proportions habit for the time being. It is fun to be the Borg. Is there any counter intel at all besides a few facilities? I had to close all warp points just to rebuild my now mostly asteriod empire! 
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May 29th, 2003, 04:12 PM
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Second Lieutenant
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Join Date: Sep 2001
Location: Vancouver WA
Posts: 407
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Re: Atrocities Star Trek Mod Bug/Feature?
The intel problem has been fixed in 1.8 But here is the file that corrects that.
Just save as IntelProjects in the AST / DATA folder. Yes to overwrite and she be fixed.
It should not effect the game.
IntelProject.txt
I am working on the Intel bug, but there is little hope and I may have to pull the Destroy Planet WMD project from the list. The Romulans blew up my HW and I had massive intel already established. The Counter Intel bonus does not work. A shame as it would make a great facility.
[ May 29, 2003, 15:17: Message edited by: CNCRaymond ]
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May 29th, 2003, 04:52 PM
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Private
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Join Date: Apr 2003
Location: London
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Re: Atrocities Star Trek Mod Bug/Feature?
Just visited the AST site and read that Atrocities is no longer involved into the Star Trek MOD. I just wanted to say here:
I DONT KNOW WHO YOU ARE ATROCITIES BUT I WISH YOU THE FOLLOWING:
- I WISH YOU 100000000000000000000000000 years looking like a 19year old
- I WISH YOU have Bill Gate's money * 100000000000000000000000000
- I WISH YOU HAVE THE BEST/PRETTIEST WOMAN/MAN BY YOUR SIDE, FOR AS LONG AS POSSIBLE
- I WISH YOU NEVER, EVER SUFFER ANY ILLNESS OR ANY UNHAPPINESS IN YOUR LIFE! EVER!
- AND MOST OF ALL I WISH TO THANK YOU FOR MAKING AN EXCELLENT GAME LIKE SEIV, TRULY BEYOND MY HOPES AND DREAMS WITH YOUR FANTASTIC MOD!
- I WOULD GO ON PRAISING YOU BUT MY SEMI-ENGLISH VOCABULARY NEEDS UPGRADING
- DID I FORGET TO SAY THANK YOU?
- I HOPE WHATEVER ELSE YOU DO, ITS AS GOOD AS YOUR MOD
- PEOPLE LIKE YOU BELONG TO THE GAME DESIGNING INDUSTRY
- YOU ARE A STRONG CASE FOR DEVELOPING LIFE-EXTENDING DRUGS
A small tribute, from a guy that your mod game immense pleasure, fun and showed him that a person CAN make a difference to people's lives.
Thank you!
Snakeye
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May 29th, 2003, 07:17 PM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
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Re: Atrocities Star Trek Mod Bug/Feature?
Quote:
Originally posted by CNCRaymond:
The intel problem has been fixed in 1.8 But here is the file that corrects that.
Just save as IntelProjects in the AST / DATA folder. Yes to overwrite and she be fixed.
It should not effect the game.
IntelProject.txt
I am working on the Intel bug, but there is little hope and I may have to pull the Destroy Planet WMD project from the list. The Romulans blew up my HW and I had massive intel already established. The Counter Intel bonus does not work. A shame as it would make a great facility.
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Hmmm loosing HW??!!! not good....must make intel people work OT to get THEIR HW!! 
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Kill em all let God sort em out
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May 29th, 2003, 09:25 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: Atrocities Star Trek Mod Bug/Feature?
 Thanks Snakeye.
CNC is correct, I am not working on the AST mod any more, but he is, has been. I am working on, ever so slowly, making neo standard sets for as many of the star trek races as I can. I had hoped to keep that under raps, but CNC let the cat out of the bag.
I am finishing up other races that I had started but never finished, and have even agreed to try an make one or two "special" races. I sledmon if eer play SEIV any more, but I do enjoy reading the forums and playing the few PBW games I am in.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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