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  #1  
Old April 26th, 2003, 05:32 AM
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Default Re: Plasma Instability Detected

i'm not sure you could build it in time, with the tech.
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Old April 26th, 2003, 05:41 AM
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Default Re: Plasma Instability Detected

Better prepare those transports!
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  #3  
Old April 26th, 2003, 05:46 AM
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Default Re: Plasma Instability Detected

don't worry, as long as you have 250kt cargo and 900kt transports, you should be able to do it in time. panic build anyway
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Old April 26th, 2003, 06:45 AM
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Default Re: Plasma Instability Detected

Any chance of winning the game before then with a mad rush?

Slick.
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  #5  
Old April 26th, 2003, 06:47 AM
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Default Re: Plasma Instability Detected

Note to self: Never, never, never, EVER set the Event level to "catastrophic".
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Old April 26th, 2003, 07:00 AM

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Default Re: Plasma Instability Detected

This was with the event level, well I am not sure where I set it, at the default I think.

No, the game is far from over, but I am expanding to the ice and rock worlds now, so I don't think it will hurt me too much. The United Floral Empire just declared war on me, but I wiped out their big fleet, like 18 ships, and I only lost a light carrier, well and fighters too I quess.
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Old April 26th, 2003, 08:42 PM
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Default Re: Plasma Instability Detected

Quote:
Originally posted by Ragnarok:
Yup. If you are still at level 1 then you're in big trouble. I suggest running like a teenage school girl going to a N'suck concert. [/QB]
Hey, that gives me an idea... Move all your population into a transport located on the star, then have them all scream like schoolgirls... this will lure all the Hentai Tentacle Monsters from several parsecs around, then move the transport away at full speed... the monsters, being stupid as they are, will not notice a transport traveling at full warp speed and will instead form a protective shield around the star and contain the explosion
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