Interestinger and interestinger. The clukruk have had 40 or 50 turns now with galactic expansion, and they still aren't building ships. I sent a coloniser into their home system but not all the way to their homeworld and gifted it to them (The cheeky bastards refused a trade of 50000mins, orgs and rads+coloniser for that poxy troop transport they weren't even using!) but they didn't even move it. They just left it drifting, mid-system, for about 10 turns. Maybe I should have sent it right the way to the homeworld but it seems to me they are completely unable to move any ships at all.
So I declared war on them and took the coloniser back with boarding parties

Next I'm going to reclaim the troop transport and see if they have loaded it with troops, and then maybe assault their homeworld. I have some serious troop technology (hey kids, research troop weapons and torpedo weapons to a high level- there are some nice surprises there) so I think I might just be able to take on their thousands of warriors with just a few hundred kt of medium troops and elite infantry. If their troop transport has been loaded, I can use their own people to conquer them
