
May 9th, 2003, 10:43 PM
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Corporal
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Join Date: Apr 2003
Location: San Luis Obispo, CA
Posts: 56
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Re: Fight Dirty?
Quote:
Originally posted by jimbob:
Ok, that's a relief. I hadn't read your position on the ladder in the description(s) you gave.
In that case, satelites should do you quite well, as should fighters. For the fighters you definitely want the heavy weapons, cause if you've got first shot at point blank range, you'll absolutely waste him
Somebody else suggested it, but make sure you get those sensors up a few levels. It'll make a huge difference. Oh, and as to the discussion of the armors and cloaking; the 5% bonus to defence is not cummulative though. If you have one or twenty of the stealth armor on your ship, you'll still only get a 5% defence bonus (don't get me wrong, the 5% is definitely worth it though!). You'll want to put both the stealth (5%) and the other special armor (5%) on your ships. Just think - if he comes through the warp point you'll get first shot and destroy a chunk of his fleet, then he'll miss with ~10% of the shots he's got left.
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About emissive armor, does it really mean that fighters using SmallDU3s can't hurt my ship? (They do less than the prevented damage.)
Does that mean that his group of 242 small fighters won't be able to hurt ships with that armor? (evil ideas brewing here)
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