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May 8th, 2003, 03:46 PM
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SE4 Editor
I started to make a mod about 3 separate times, but I couldnt be arsed with editing the data files (starting the mod), so I have made an editor for SE4. Currently, it only edits the components, facilities, and tech areas, but I am still working on it, so more capabilities may follow.
If anyone is interested in it, you can download it from here (about 140Kb)
If you want to see the layout first, I made some screenies for you (Although the screen shots are bigger than the editor...hmmm)
Component Editor
Tech area editor
Facilities editor
If you like this, hate this want something added, please post so I know people are interested. I wont develop this much further if you dont use it, since I am nearly satisfied with it. I havnt actually tried even running a game with data files made by the editor, and remember, there isnt much in the way of safety nets or error handling, so be gentle 
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May 8th, 2003, 04:26 PM
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Re: SE4 Editor
Looks nice from the screenshots. There is at least one other well-developped mod-maker program out there, but since I don't do any modding I couldn't tell you whether yours is better or worse or what.
It's always good to see people doing stuff like this though, so well done & keep at it.
What's your mod like?
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May 8th, 2003, 04:31 PM
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Re: SE4 Editor
Although a bit OT, what I'd really like to see is a better SE Map editor  .
Something with a LOT more drag and drop instead of filling in corresponding, reciprocating, and matching coordinates for warplines. UGH !!!
__________________
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May 8th, 2003, 04:36 PM
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Re: SE4 Editor
My mod is a load of data files stripped bare at the moment (found a bug in my program - DONT delete all the techareas, components, or facilities, the program will crash). It will get some work done on it later.
A map editor? I will have to at that. How do you make a map normaly?
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May 8th, 2003, 04:38 PM
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Re: SE4 Editor
The map files are encrypted, so a user-made map editor is impossible, or at least very very difficult.
It would be nice to see though, so good luck...
You can normally make map files with the map-editor program included with SE4 (well, with se4 gold or with one of the patches if you have classic)
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May 8th, 2003, 04:50 PM
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Re: SE4 Editor
Quote:
Originally posted by dogscoff:
You can normally make map files with the map-editor program included with SE4 (well, with se4 gold or with one of the patches if you have classic)
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Only recommended for people who enjoy root canals, have a good supply of alcoholic beverages, a carton of cigarettes, no spouse or children, a few available days off work and food for a similar amount of time, and the patience of Job.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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May 8th, 2003, 04:55 PM
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Re: SE4 Editor
C'mon, it's not that bad. I made a map from scratch for my O&C universe, it only took me several hours to do something that should have taken 10 minutes...
The truth is, the map editor is just that- an editor, rather than a map creator. It's designed for tweaking maps already generated by the game (or by FQM or whatever).
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May 8th, 2003, 04:59 PM
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Re: SE4 Editor
Wow...malfador really didnt want people messing around with the maps did they
I may have to let that one go 
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May 8th, 2003, 05:26 PM
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Re: SE4 Editor
I guess it's to stop in-game cheating, but I'm sure an equally effective solution would have been possible while still enabling players to write their own map editors.
The best you can do for now is to tweak the game's map generation files, keep making maps until you get one that nearly fits your requirements and then save it out and tweak it.
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May 8th, 2003, 05:31 PM
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Re: SE4 Editor
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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