|
|
|
 |

May 14th, 2003, 02:41 PM
|
Second Lieutenant
|
|
Join Date: Mar 2001
Location: Elk River, MN, USA
Posts: 472
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Best unmodded non-TDM AI\'s
Quote:
Atriakius/Trooper - I downloaded the Chaos Legions from troopers excellent site. Today I noticed it had the default strategy type error that is generated by the .emp files being older than the AI_Strategies file. So I re-generated the 2,3, and 5k empire files. If anyone wants me to upload these corrected .emp files then let me know.
|
Thanks - do you happen to remember what the error was? I've made a lot of changes to them since I first posted them; I haven't had any errors come up on me, but would like to make sure that I didn't miss something.
|

May 14th, 2003, 02:45 PM
|
 |
Brigadier General
|
|
Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Best unmodded non-TDM AI\'s
Cybersol, thanks for the info!
My problem is that they are not "my" races and I'm reluctant to change other Modders files. Further, if I change them and request files for the next release of the TDM I might get non-fixed files back from the Modder and include them in the pack accidentally. So I would really like to ask you to post the Modders personally about the problem and ask them to sent me their revised files. You could really do me a favour with this!
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
|

May 14th, 2003, 08:08 PM
|
 |
Corporal
|
|
Join Date: May 2003
Location: SF Bay Area, CA
Posts: 145
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Best unmodded non-TDM AI\'s
Quote:
Originally posted by Atraikius:
Thanks - do you happen to remember what the error was? I've made a lot of changes to them since I first posted them; I haven't had any errors come up on me, but would like to make sure that I didn't miss something.
|
Upon adding the existing empire files manually and then switching to AI control once the game has started I got the invalid default strategy error in AI_DesignCreation for fighter attack, drone planet attack, and drone ship attack. I looked in AI_strategies and they were there so I knew it was just an old empire file. I then randomly added the chaos to games and saved the empire files out again. Now everything is good with the new empire files.
It was a similar situation to this problem with this problem with the Orks you mentioned Here.
Thanks for all you efforts. If you made a lot of changes, does that mean we will see new Versions soon?
|

May 14th, 2003, 08:23 PM
|
 |
Corporal
|
|
Join Date: May 2003
Location: SF Bay Area, CA
Posts: 145
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Best unmodded non-TDM AI\'s
Quote:
Originally posted by Mephisto:
Cybersol, thanks for the info!
My problem is that they are not "my" races and I'm reluctant to change other Modders files. Further, if I change them and request files for the next release of the TDM I might get non-fixed files back from the Modder and include them in the pack accidentally. So I would really like to ask you to post the Modders personally about the problem and ask them to sent me their revised files. You could really do me a favour with this!
|
For the Sallega, I will galdy try to get in touch directly with God Emperor about the errors there.
Yet, as far as I can tell the Abbidon and Cryslonite are stock SEIV Gold even in TDM 3.30. The files have the same save dates as the ones in SEIV Gold and these races are not mentioned at all in the TDM Readme or release notes. So I can't find anyone to contact about these except you (if I am wrong please give me the names to contact). I could also maybe contact Aaron since the errors are in stock SEIV as well, but it would be easier and MUCH faster to just mod the corrections in TDM I think. I can give you more details, send you the files, take responsibility, whatever you need to fix these two races.
|

May 14th, 2003, 08:37 PM
|
 |
Brigadier General
|
|
Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Best unmodded non-TDM AI\'s
Good point, Cybersol.
Please sent me the correct stock files and I will include them in a future release. You find my EMail in the readme, I don't want to post it in the forum (SPAM).
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
|

May 14th, 2003, 10:00 PM
|
 |
Captain
|
|
Join Date: Jan 2001
Location: Chandler, AZ, USA
Posts: 921
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Best unmodded non-TDM AI\'s
cybersol, krsqk:
Thanks to both for the extra time (it would be cool if that really worked)!
As to which of my AI's are the best, the Rage have always been tough, and could probably be tweaked, and I like the Azorani quite a bit. The Vandron AI used to be pretty effective, but I haven't really tested it much since converting it to Gold.
__________________
My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
|

May 15th, 2003, 01:27 AM
|
 |
Corporal
|
|
Join Date: May 2003
Location: SF Bay Area, CA
Posts: 145
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Best unmodded non-TDM AI\'s
Quote:
Originally posted by Mephisto:
Good point, Cybersol.
Please sent me the correct stock files and I will include them in a future release. You find my EMail in the readme, I don't want to post it in the forum (SPAM).
|
Done and Done. Let me know if there is anything else I can do.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|