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May 13th, 2003, 06:23 PM
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Lieutenant Colonel
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Re: ship strategy, ECM ships
with cargo transfert you can determine precisely which thing is loaded first iirc. Now sensors are cheap on fighters but are costly on a WP, so it is perhaps better to try optimizing whose WP.
For fighters it is true that you gain one kt of space though... can be slightly interesting.
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May 13th, 2003, 10:19 PM
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Major General
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Re: ship strategy, ECM ships
Ah, but the ECM fighter doesn't just have the ECM, it has combat sensor aswell, and can you put scattering and stealth armour on it?
ECM+Combat sensor=2 kt, mucho percentage on a small fighter!
And I do know that I can load them in whatever order I want too, but what I don't know is how that will effect the fighter launch.
How will I load to get the ECM fighter to be the Last one to be blown up by the enemys PDC?
[ May 13, 2003, 21:21: Message edited by: Ruatha ]
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May 13th, 2003, 10:22 PM
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Shrapnel Fanatic
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Re: ship strategy, ECM ships
Test out the loading and launching sequences.
Fighters can't have stealth or scattering armor.
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May 14th, 2003, 12:05 AM
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Re: ship strategy, ECM ships
Quote:
Originally posted by Imperator Fyron:
Fighters can't have stealth or scattering armor.
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Unless you mod it of course. 
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Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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May 14th, 2003, 06:17 PM
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Lieutenant Colonel
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Re: ship strategy, ECM ships
loaded first, launched first.
Without speaking of trying to do such kind of optimization, I like to use two kind of fighters, one with direct fire which stay the whole battle, and one with rockets which fire once. I always load the DUC fighters first, so that they get out first of the carriers, and get pLastered first too.
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May 14th, 2003, 06:26 PM
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Colonel
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Re: ship strategy, ECM ships
But, with the ECM fighter you need to make certain that an ECM model goes out with each stack. Is that possible?
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May 14th, 2003, 07:30 PM
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Re: ship strategy, ECM ships
Yes, as long as you are careful to load them in the proper order, and you don't lose any fighters (or you lose whole stacks per combat  ).
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