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  #1  
Old February 10th, 2001, 11:36 PM
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Daynarr Daynarr is offline
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Default Re: BUG

Not just that it has been discussed before (not sure how long ago), but it has already been fixed. It is in the fix list that will come with the next patch.
quote:
Version 1.20

16. Fixed - When loading a previously saved empire into a different player
number than previously, their designs would be messed up.
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  #2  
Old February 11th, 2001, 03:47 AM

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Default Re: BUG

What do you mean by different player number?
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Old February 12th, 2001, 01:51 PM
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Default Re: BUG

Yes, this is (was ) a particular nasty bug. I discovered this weekend (when I was playtesting various mods) that if you routinely add different races to yours games (via .emp files) make sure to add yourself as the first player (human), then the AI races. Otherwise, the AI race in that first slot will be fubar'd for about 100 turns or so until its own designs make those obsolete. Note, this only occurs if you are playing your own custom race that you have previously saved the designs.
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Old February 12th, 2001, 03:56 PM
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Default Re: BUG

Twas a nasty bug, but I think its getting fixed in the next patch. Oh, I see someone has already quoted it for ya. Thanks.

------------------
"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Patric Stewart as Captain Picard
UCP/TCO Ship Yards

[This message has been edited by Atrocities (edited 12 February 2001).]
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