.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 14th, 2003, 01:45 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Reducing the SE4 footprint.

Doesn't sound too confusing to me.
Reply With Quote
  #2  
Old May 14th, 2003, 01:56 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Reducing the SE4 footprint.

You can also delete all your savegames and autosaves. I imagine those would take a fair chunk of space in total, and you would be better off using a floppy disk for one or two.

-----

P&N: not sure why I included the combat folder...

Any race shipsets which have duplicated images can be removed, although you will need to keep the modified AI files.

As for datafiles, the only major one that can be removed is abilities.txt
The various lost-of-names files could be removed too.

The AI folder had to be run through the AI patcher, so you need to keep at least the AI_general and AI_designcreation files.

-----

How about:
-> DNM_lite (requires imagemod)
-> DNM + Imagemod

[ May 13, 2003, 12:58: Message edited by: Suicide Junkie ]
Reply With Quote
  #3  
Old May 13th, 2003, 03:13 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Reducing the SE4 footprint.

Heh- abilities.txt, didn't think of that. A quick sewarch showed up 15 copies of it=-)

*dogscoff deletes 14 of them and frees up a valuable 224k

I've also gotten rid of the combat folders in my 2 P&N installations.

Now, let's see what else we have:

23 different systemnames files, totalling something like 1.70 meg. I think I'll lose most of those, keeping the half-meg file from FQM deluxe and Adamant (it appears to be the same file.)

We're getting there. Anyone got any more space-saving suggestions?
Reply With Quote
  #4  
Old May 13th, 2003, 03:46 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Reducing the SE4 footprint.

Hmm, AIC mod - anyone know if I can remove the components, facilities and combat folders and still be OK under the imagemod?

Same question with proportions- I have 2 installs of this (well, one is the proportions+primitives mod) so I could double my saving here

I also just freed up several meg with some brutal rationalisation of the Adamant mod- I had the Taera and Puntherrians duplicated, as well as dozens of designname files!

I think I'll also take the manual out- I don't use it and it's 8 meg! I can always recover it from the game CD.
Reply With Quote
  #5  
Old May 13th, 2003, 03:46 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Reducing the SE4 footprint.

As of the latest gold patch, you only need settings.txt in your data folder, IIRC.

You can probably consolidate your strategies, formations, and ship name files.
Reply With Quote
  #6  
Old May 13th, 2003, 06:52 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Reducing the SE4 footprint.

Quote:
23 different systemnames files, totalling something like 1.70 meg. I think I'll lose most of those, keeping the half-meg file from FQM deluxe and Adamant (it appears to be the same file.)
As well it should, for the Adamant mod was built from FQM Deluxe!

You could go buy some 850 MB CDs. Or just use 2 CDs.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #7  
Old May 13th, 2003, 11:48 PM
Lisif Deoral's Avatar

Lisif Deoral Lisif Deoral is offline
Corporal
 
Join Date: Dec 2000
Location: Italy
Posts: 134
Thanks: 0
Thanked 0 Times in 0 Posts
Lisif Deoral is on a distinguished road
Default Re: Reducing the SE4 footprint.

Can SEIV handle RLE (compressed) windows bitmaps?
Last year I was running short of disk space and tried to compress them, but I can't remember if it worked or not (I decided to buy a new hard disk

Edit: yes, it can handle them. Anyway, they're limited to a palette of 256 colors, so you'll need to reduce color depth (but IMHO the game won't lose anything).

[ May 13, 2003, 23:04: Message edited by: Lisif Deoral ]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:35 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.