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May 21st, 2003, 07:19 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
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Re: Tournament - Invulnerable Challenge
I'd be interested as long as I'm not competing against anyone that helped setup the AI's defense. That would definitely give those players an advantage. IMO anyone entering the tournament should have no knowledge whatsoever about the AI opponent except that they have a 100 turn head start...
$.02>
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May 21st, 2003, 09:53 PM
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Corporal
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Join Date: Dec 2002
Posts: 132
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Re: Tournament - Invulnerable Challenge
Just curious, is this going to be using custom AI files or a well known AI? I think custom could be a lot harder.
Also, make sure you can't trade star maps with the AI for its home planet 
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May 21st, 2003, 10:02 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: Tournament - Invulnerable Challenge
well, with one warppoint the obvious thing to do is dump mines, sats, bases, ships and the kitchen sink on the warppoint.  we need some way to keep the players from reading the suggestions.
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May 22nd, 2003, 01:20 AM
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First Lieutenant
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Join Date: Feb 2001
Location: NJ
Posts: 738
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Re: Tournament - Invulnerable Challenge
narf poit chez BOOM,
you can simply use the "send private message" icon on the taskbar next to my name on one of my Posts. Neat feature in the forums.
I encourage anyone who can think of something nasty to do so...
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May 22nd, 2003, 01:25 AM
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Sergeant
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Join Date: Feb 2003
Location: Tacoma, WA
Posts: 356
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Re: Tournament - Invulnerable Challenge
I am not a vet, but am interested anyway.
You said that everyone will have the same empire? who will design it?
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May 22nd, 2003, 01:33 AM
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General
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Join Date: Jul 2001
Location: Canada
Posts: 4,603
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Re: Tournament - Invulnerable Challenge
And I guess we will all be playing the same empire ????
For equal footing
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Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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May 22nd, 2003, 03:06 AM
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First Lieutenant
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Join Date: Feb 2001
Location: NJ
Posts: 738
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Re: Tournament - Invulnerable Challenge
I will create a 5000 point race, with as many special techs as I can allow. I will diminish stats such as trade to beef up the more important ones.
That's right, everyone will use the same race empire to make it an even start. (I actually need to do this to fast forward 100 turns). Nevertheless, I will do my best to leave as many options open as possible for ship designs. You will have access to pretty much all tech areas to do with as you please.
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