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May 25th, 2003, 04:47 PM
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Lieutenant Colonel
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Join Date: Feb 2001
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Re: Boarding and Ramming Targets
Do you have the ramming ships in a fleet? If so, they will try to follow their fleet strategy instead of their ship strategy unless you marked them to break formation.
Generally speaking I mark all my strategies to have everything break formation. However, there are a few instances when this is a bad idea.
1)Capturing planets
2)if your attack ships have different speed Ratings, and this is NOT a WP battle.
Again, I suggest the Newbie FAQ.
[ May 25, 2003, 15:51: Message edited by: dumbluck ]
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May 25th, 2003, 07:45 PM
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Captain
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Re: Boarding and Ramming Targets
Quote:
Originally posted by dumbluck:
Generally speaking I mark all my strategies to have everything break formation. However, there are a few instances when this is a bad idea.
1)Capturing planets
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Why is this a bad idea? I have my planet capture fleets break formation and it seems to work wonderfully. 
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May 25th, 2003, 09:42 PM
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Shrapnel Fanatic
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Re: Boarding and Ramming Targets
Yeah... breaking formation is a good idea for capture planet strategy, not a bad idea. It allows ships to all get as close to the planet to destroy WPs as fast as they can.  Just make sure all troop transports have capture planet strategy, and it works perfectly fine. 
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May 25th, 2003, 10:15 PM
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Brigadier General
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Re: Boarding and Ramming Targets
If you have a large number of ships in the fleet, they can block the way for your troop transport to make it to the planet; in or out of formation. The situation is worse if they are not in formation or you have a very "tight" formation with no room for the TT to get through. If your Troop Transport can't get next to the planet, no troops can land. For large fleets I recommend staying in formation, and pick a "loose" formation that can allow the TT through from behind since the TT initially runs away and usually has to get through your fleet to make it to the planet.
Slick.
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May 25th, 2003, 10:23 PM
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Shrapnel Fanatic
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Re: Boarding and Ramming Targets
I hardly ever see that happen. Picking a starting formation that has lots of spaces in it, such as the V shaped one, typically eliminates the problem for me.  50 some planets conquered in one game, and the problem you speak of only happened once, when I was using the Phalanx formation.
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May 25th, 2003, 10:29 PM
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Brigadier General
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Re: Boarding and Ramming Targets
I stand by my recommendation. If the number of ships is large, they will crowd around the planet in trying to destroy the WP's. The planet doesn't even have to be surrounded before the TT get's stuck. If the side of the planet that the TT approaches from is blocked, the TT gets stuck and the initial formation is irrelevent.
Slick.
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May 25th, 2003, 11:03 PM
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Shrapnel Fanatic
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Re: Boarding and Ramming Targets
I know what you are trying to say, but it happens so rarely in my experience that it is not an issue. Breaking formation is still IMO a better idea.
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