|
|
|
 |

June 16th, 2003, 11:48 PM
|
 |
First Lieutenant
|
|
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Okay I still need ideas for Organic propulsion.
Also I require some images:
-A starship background for a system, think the Highliners interior, something like that, but as a system image, nothing copyrighted.
-Chaos. I need an image for a system where the laws of physics have ceased. Think something like the Warp from Warhammer 4OK, or think of Hell. I want something evil looking, and of course, Non-Euclidian.
Well thats all for now, 1.1.1. is on its way! W007!
|

June 17th, 2003, 05:41 AM
|
 |
First Lieutenant
|
|
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Good news. If things go well, and I finish my Ra'shrakil, and get/find/make a Legion set in time, and if I get an image for systems in the Void(that chaos/hell thing I mentioned earlier) the next Version may include the first Campaign, the War in Heaven fought aproximately 8 Billion years ago between the forces of the Ra'shrakil and those of the demonic Jonol. For this campaign expect lots of nice, dangerous, omnipotent weapons!
Of course, due to the immense scale of this conflict the Campaign I am including represents only the key battles of The War in Heaven.
In other LR related news, seeing as how 1.2.0 is being rebuilt from the ground up heres the new teaser that reflects what you will get.
Space Empires IV Legacy of the Ra'shrakil
Version: Alpha 1.2.0
Teaser
Features
-The War in Heaven Campaign
-Azlokian, Ra'shrakil, UTE, Pheonix Battlegroup, Taera Republic, and Jonol shipsets
-Reactors
-Elite Infantry
-More Planet Types
-New Standard Components
-Necromancy
-Omnipotence
-Energy Manipulation
-Null Space Manipulation
Changes
-New Images for Several Components
-New Images for Several Events
-New Images for Several Systems
Bug Fixes
-New System Types Now Appear In Game
Several of these things may appear in 1.1.1 if I get the time, otherwise 1.1.1 just adds Elite Infantry, and Reactors.
|

June 17th, 2003, 05:45 AM
|
 |
Brigadier General
|
|
Join Date: Dec 2001
Posts: 1,859
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Quote:
Originally posted by Lord Kodos:
Okay I still need ideas for Organic propulsion.
|
I have one, but it stinks. 
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au
Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.
|

June 17th, 2003, 08:53 PM
|
 |
Private
|
|
Join Date: Jun 2002
Location: Toronto, Ontario
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
what do u mean u need ideas for organic engines? do u mean u need ideas and how it should work for technical info or ideas on how to change the stats of an engine to make it work however u want it to work?
__________________
Pain is only temporary, but honor Last forever...
|

June 18th, 2003, 11:15 PM
|
 |
First Lieutenant
|
|
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
I mean technical information and names and such. Gamewise they are identical to mechanical engines.
ALso i still need images for:
Systems
-Ship Interior(THink being inside a huge ship, one the size of a system.)
-Void System(the Chaos/Hell/Insanity i mentioned)
-Fluidic System(think like STs fluidic space. A system that instead of being filled with empty space, it is filled with liquid.)
Components
-Zombies
-Skeletons
-Bone Armor
thats it. Once I find a suitable temp shipset for the Jonol Shadow, and get images for Void Systems, I can begine work on LR mods first campaign, the first war of the Lusinon universe, the War in Heaven. Basically in the War in Heaven you play as the omnipotent and rightous Ra'shrakil as you ward off the onslaught of the Darkness(that be the Jonol!). Basically you and the AI both are omnipotent races and you will have a nice huge map with which to wage war over, as well as a slew of mighty weapons with which to devastate the universe!
Although this is a one map campaign, most of the others would be multi-map.
Campaigns use special tech trees. Also, in Campaigns you cannot build heroes but are given them at the start, and should they die, you fail the mission.
|

June 19th, 2003, 04:46 AM
|
 |
First Lieutenant
|
|
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
bu-bump
|

June 20th, 2003, 08:47 AM
|
 |
First Lieutenant
|
|
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Im thinking of making Infantry only buildable on the Infantry troop size Any objections?
Also I may make a new trait "Unchecked Mutation" which allows you to build Mutant Infantry. Mutant Infantry are like normal infantry, except you get to pick "mutations" from a list. Some are good, and increase your mutants cost, others are negative, and decrease his cost. Im thinking of doing a similer thing for the technology "Genetic Manipulation".
I am making some new components for the next Version and here are some:
-Reinforced Hull
-Plasma Thrower
-Railgun
-Gravity Generator
-Reverse Gravity Generator
-Gravity Imploder
Obviously im adding Gravity Manipulation as a technology.
Also I intend to add FTL travel eventually, just not sure when. But when I do here are the methods.
-Temporal Drive
-Slipstream Drive
-Reality Distortion Drive
-Overspace Drive
-Null-Space Drive
Basically FTL Drives give you insane movement on the Map, but no movement in combat. Also FTL takes ALOT of supplies, and you need another Engine as these provide only bonus movement, not basic. Im pretty sure this is possible. Right?
ALso the Last 3 FTL are omnipotent only. Obviously FTL travel comes very very high up on the tech tree.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|