.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old October 23rd, 2003, 07:07 AM
Jack Simth's Avatar

Jack Simth Jack Simth is offline
Major General
 
Join Date: Oct 2002
Posts: 2,174
Thanks: 0
Thanked 0 Times in 0 Posts
Jack Simth is on a distinguished road
Default Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread

Actually, I hadn't thought about it until you mentioned it; it's just that the seeds of the fix were already there. Had I not specifically mentioned the hints, they could have meant anything, and been safely ignored. For example, "spare" only means that it isn't in use, not that it can't be in use at the same time. Likewise, maintaining a connection doesn't imply that the connection isn't being used any more than it implies the connection is being used. Jack had mentioned the safety on the conduit, but it could be any kind of conduit as stated in the thread, including an external energy conduit that doesn't cause much of a problem when overloaded. Hints can go in multiple directions quite easily. Jack had been planning on losing the flesh to burn the lead, but that was initially due to energy capture efficency problems discussed earlier in this thread.

In short, keep mentioning them when you see them. I don't actually have too terribly tight of a grip on things - I'm just good at grabbing them whenever the need arises. Untill that need surfaces, I just let them float in case anyone else would like to grab one.
__________________
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.