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August 16th, 2003, 05:24 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: How to start your game from a batch file
You need quotes around each parameter, and the password cannot be null... use a single space instead.
"c:\program files\shrapnel games\malfador machination\space empires\SE4.exe" "D:\SE4\SE4Gold\Savegame\PnNonPBWtake2.gam" "arrmatey" " 1" "Pirates&Nomadsmodv3.2r7"
[ August 16, 2003, 16:25: Message edited by: Suicide Junkie ]
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August 16th, 2003, 05:48 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: How to start your game from a batch file
Success, now, how to make it process (hostrun) the turn.
se4.exe "savegame\test.gam" "pass" "1"
opens the turn for player1
but; (12 being host)
se4.exe "savegame\test.gam" "pass" "12"
produces "exception access violation"....
[ August 16, 2003, 16:52: Message edited by: Ruatha ]
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August 17th, 2003, 07:23 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: How to start your game from a batch file
Anyone knows how to make the turn execute from commandline, i e host run game execution?
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August 17th, 2003, 06:01 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: How to start your game from a batch file
You have no player 12 in that game.
Try zero.
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August 18th, 2003, 09:49 AM
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Join Date: May 2002
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Re: How to start your game from a batch file
Thanx, I assumed host= Last player+1 as it's furthest down on the list, never thought of Zero
Can't test it until friday now that I'm far from home (Glad PBW is down  )
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