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  #1  
Old February 16th, 2001, 07:51 PM

Commander G Commander G is offline
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Default Re: Do Planets need Cargo facilities?

quote:
Originally posted by Spyder:
If so, what for? It seems to me that you are in a constant state of production and those items which you produce are constantly being offloaded onto ships. My planets all have one cargo facility, but, I hardly ever see it used and I believe that the included cargo storage of many of the facilities would be adequate.....?


Getting back to the original question. If you are playing an email game against other people, cargo is a big consideration for planets. Weapon Platforms take a lot of space 200KT each. They make it very costly for a planet to be taken out by ships. One escort can bomb out an undefended planet. Weapon platforms work really well for defense because they cannot be specifically targeted in the game (some planet hits get applied to them). While satelites can be used instead of weapon platforms, Satelites can be specifically targeted before the planet. While seekers cannot target Satelites, point defense can be used to attack satelites. By the way, when designing a Weapon Platform, be sure to consider changing your Mount size. Weapon Platforms have a special Large Mount for 200Kt (ships must be 400 KT to get a bigger mount) that increases the size and damage of the weapons. It might increase range too. One big weapon applied to one defending component is more likely to take it out on the first shot, a big factor in battles since compents are fully functional until they exceed their damage tunnage.

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  #2  
Old February 16th, 2001, 08:09 PM

Triumvir Emphy Triumvir Emphy is offline
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Default Re: Do Planets need Cargo facilities?

What could be a more enticing trap than a home world with no number in the top left corner, enemy assumes no ship's, no sat's and no bases. But as sneaky as you are you have built one or two extra storage facilities and have them brimming with fighters and weaps platforms. Now he can assume you have a certain kt worth of defenses, but as most people don't use storage facilities he will be sadly mistaken on the size of your defense.
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Old February 16th, 2001, 08:42 PM

Drake Drake is offline
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Default Re: Do Planets need Cargo facilities?

That sounds somewhat sneaky, and is nice to imagine, but I'd rather not give my opposition a chance to attack a HW planet in the first place. I especially wouldn't waste facility space on a HW, which should be a good resource producing planet for you. If you're overflowing with resource production, go build some more ships and attack his HW instead.

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Old February 16th, 2001, 10:16 PM

rdouglass rdouglass is offline
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Default Re: Do Planets need Cargo facilities?

I agree with Drake. The best defense is always a good offense.....
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