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				July 17th, 2003, 04:35 PM
			
			
			
		  
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				Re:  STM  "Final v1.7.5"  Discussion
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Mudshark: 
 quote: Originally posted by mottlee: 
No Cardasan (sp?) Battle Cruiser BMP will the Nasy one work??? 
			
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 It's in there.  It's named Battle Cruiser1.bmp however.  Ran into the same thing. Take the 1 off??? I can not "Start" a new game till I do   AI in "Saved" games have multi componets the are to only be 1 of (nothing new here) 
		
	
		
		
		
		
		
		
			
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				July 17th, 2003, 04:39 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re:  STM  "Final v1.7.5"  Discussion
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by mottlee: 
  quote: Originally posted by Mudshark: 
   quote: Originally posted by mottlee: 
No Cardasan (sp?) Battle Cruiser BMP will the Nasy one work???  
			
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 It's in there.  It's named Battle Cruiser1.bmp however.  Ran into the same thing. Take the 1 off??? I can not "Start" a new game till I do   AI in "Saved" games have multi componets the are to only be 1 of (nothing new here) That's all I did.  Just renamed the file.  No more problems!  Where abouts In Michigan do you live?  I'm in Novi. 
  
 [ July 17, 2003, 15:40: Message edited by: Mudshark ] 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 17th, 2003, 06:06 PM
			
			
			
		  
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				Re:  STM  "Final v1.7.5"  Discussion
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Mudshark: 
 quote: Originally posted by mottlee: 
   quote: Originally posted by Mudshark: 
    quote: Originally posted by mottlee: 
No Cardasan (sp?) Battle Cruiser BMP will the Nasy one work???   
			
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 It's in there.  It's named Battle Cruiser1.bmp however.  Ran into the same thing. Take the 1 off??? I can not "Start" a new game till I do   AI in "Saved" games have multi componets the are to only be 1 of (nothing new here) That's all I did.  Just renamed the file.  No more problems!  Where abouts In Michigan do you live?  I'm in Novi. Between Flint and Lansing .....right off I-69 
		
	
		
		
		
		
		
		
			
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				July 17th, 2003, 06:35 PM
			
			
			
		  
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				Re:  STM  "Final v1.7.5"  Discussion
			 
             
			
		
		
		
		I found a new bug (one that won't make me sick...) Sorry, had a Huey Lewis attack there. 
Still playing the valiant Federation, I colonized a Ruins world and got Applied Intel I as my bonus.  [Hooah!        ]  However, when I went to the research tree afterwards, I was surprised to see that I could research Sabotage for only 100 RP's!            
Now, is that for real, or (as I suspect) a bad entry in the Fed's research file?  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 17th, 2003, 08:13 PM
			
			
			
		  
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				Re:  STM  "Final v1.7.5"  Discussion
			 
             
			
		
		
		
		Research costs have nothing to do with what race you are, unless the mod is specifically set up to have individual entries for each race. 
 
The intel projects may be divided into 2 areas for AI purposes. One has all the projects that can benefit the AI (such as Sabotage), the other has those that can't (such as Espionage). So, having them be cheap is fine, as it keeps it in line with just needing to pay a lot to research the single tech area to get intel projects. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 17th, 2003, 08:18 PM
			
			
			
		  
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				Re:  STM  "Final v1.7.5"  Discussion
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by mottlee: 
No Cardasan (sp?) Battle Cruiser BMP will the Nasy one work???
			
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 If you read further down you will see the fix for the Cardassian missing BMP.  You need to open the Cardassian folder and rename the Cardassian_Portrait_BattleCruiser1 to Cardassian_Portrait_BattleCruiser   
 
Many fixes have been mentioned already so please if you can, read more of the thread.    
		
	
		
		
		
		
		
		
			
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				July 17th, 2003, 08:21 PM
			
			
			
		  
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				Re:  STM  "Final v1.7.5"  Discussion
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Lighthorse: 
Here something real interesting. Got error message that the game couldn't open a bmp file(pictures\components\comp_687.bmp) but the bad news was, it also locked up my game, damn it, I hate it when I don't auto-save as I should. 
 
Lighthorse      
			
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 A quick fix for this is to look up Comp_687 and find out what it is.  The image does exist, so why it would cause an error is beyond me. 
		
	
		
		
		
		
		
		
			
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				July 17th, 2003, 10:56 PM
			
			
			
		  
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				Re:  STM  "Final v1.7.5"  Discussion
			 
             
			
		
		
		
		I am almost finished with the new components images. 
 
I will post them later. 
		
	
		
		
		
		
		
		
			
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				July 17th, 2003, 11:55 PM
			
			
			
		  
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				Re:  STM  "Final v1.7.5"  Discussion
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Atrocities: 
 quote: Originally posted by Lighthorse: 
Here something real interesting. Got error message that the game couldn't open a bmp file(pictures\components\comp_687.bmp) but the bad news was, it also locked up my game, damn it, I hate it when I don't auto-save as I should. 
 
Lighthorse         
			
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 A quick fix for this is to look up Comp_687 and find out what it is.  The image does exist, so why it would cause an error is beyond me. I hate to say it, but if the file exists, but can't be read at about the time your computer locks up, then your harddrive may be dying. 
 
Be sure to backup your important files. 
		
	
		
		
		
		
		
		
			
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				July 18th, 2003, 12:51 AM
			
			
			
		  
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				Re:  STM  "Final v1.7.5"  Discussion
			 
             
			
		
		
		
		Running Romulan, No Warp Core I Pic in ship build, Txt points to 889, I have an 889 on drive, 
No Structural Intgerity generator in ship build I did not look for this one, 
Also had an error for Neutral race 004 something about a rider 
		
	
		
		
		
		
		
		
			
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