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  #81  
Old November 8th, 2001, 01:04 AM
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Default Re: Game Stories

Cross-Linking some threads for you:

Beyond the Horizon (by Dracus)
A New Age (by Atrocities)
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  #82  
Old November 8th, 2001, 10:25 PM
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SJ, tks for finding it, these stories are excellent reading and I know everyone will enjoy them as much as I do. tks again .....

just some ideas mac
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just some ideas Mac

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  #83  
Old February 4th, 2002, 12:38 AM
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<Photo-album style Flashback sequence>
-A shadowy figure on vidscreens across the tri-system, warning the populace of war.

-Grainy images of a large arrowhead-shaped ship emerging from a wormhole on news channels.

-Busy workers rushing to pour armor molds around a bunker and missile pit.

-Orange streamers flowing behind two great destroyers as they leave orbit of the homeworld.

-A warppoint opens, the electronically distorted voice of a Phantom Captain rumbling through space.

-The intruding ship turning and fleeing back through the warppoint, the destroyers in pursuit.

-Two dark ships sailing insystem, crossing the orbit of a planet.

-Two flashes of light from the dark side of the planet as the dark destroyers sail silently past.

-A battle: Two torpedoes silently slide towards the trailing destroyer.

-A fireball smearing itself around an invisible barrier, a half-second before another erupted on the surface of the ship.

-Turrets swivelling, and a rain of green teardrops flowing from the destroyers to splash against the shield of the enemy ship.

-Torpedoes slipping in, two fireballs erupting on the wings of the damaged destroyer, and the battered hulk tumbling away, sparkling drops of fiery liquid metal spewing into space.

-The remaining destroyer closing in, small puffs of plasma beginning to appear on the Arrowhead's hull.

-Through the silent storm, two more sleek metal tubes. The destroyer shuddering from a direct hit through the shields, but continuing to fire.

-Hull breaches glowing a dull orange polka dot pattern across the hull of the enemy vessel; it is beginning to lose attitude control, but holds together.

-Running out of time, the destroyer's drives glow on overload, as it makes one Last burst of speed towards the enemy.

-Firing at it dives, the destroyer has rolled over.

-The destroyer's port wingtip vanishing in a flash of light.

-The enemy vessel spinning itself into a glowing mass of shrapnel, while the starboard half of the destroyer drifts away, spinning.

-Darkness

-In the light from burning equipment, an old officer returns to consciousness, pinned against a wall, while another struggles to stand from the ceiling in order to reach down to the navigation console. Bodies surround them, pasted against the bulkheads by centrifugal force.
...
</flashback>

The old officer stands at a podium, with the younger officer from the ship to his right, and two others behind him. They are being viewed on an enourmous screen by a thousand soldiers.

"Fortunately, we were drifting towards the wormhole at that point, and it only took a month for the repair ship to reach us. After sealing the smaller hull breaches and restoring atmosphere to most of the remains of the ship, the repair crews proceeded to check for survivors on our sister ship. We were about to pass through the wormhole when they arrived, but remained long enough to hear what happened next: the rescue ship found one of the survivors firing shots into space...
... the instant the repair ship tried to dock, they were jumped by a pair of Arrowheads...
... he was trying to warn them, not be rescued..."

The old officer steps back, shaken by the memory, and motions the younger officer to continue for him.

"The destroyer escorting the repair ship was burning badly after the initial volley of torpedoes... they only got off a handful of shots before they were incinerated. The repair ship was about to ram one of the Arrowheads when we lost contact...
Me and Admiral Dey were far enough ahead to escape back to the shipyards at Avior. As reported by the local news, only one Arrowhead followed us through the wormhole before being turned back by the planetary defenses on Scutum IX."

Admiral Dey steps forward again, and the young officer returns to his assigned position.

"Our forces were decimated in the Last attack, but we have learned much since then. Great warships have been constructed, and soldiers have been trained. You are them. The best of the best, the elite Soldiers of the Phantom. You naturally fear nothing, but make no mistake; the road to victory is long and treacherous.

I present to you your guides on that journey: Myself, commanding the Amberjack"
"Captain Holt, commanding the Heron"

Captain Holt steps forward again and nods before returning.

"Captain Ainsworth, commanding the Pomeroy"
"And finally, Commander Myers, commanding my old ship, the rebuilt Baku, which will serve as our repair tender."

The two other officers take a step towards the camera in turn.

"The fleet departs in one hour. Send any personal Messages now, radio silence will be in effect as soon as we leave orbit."

[ 03 February 2002: Message edited by: suicide_junkie ]

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  #84  
Old February 5th, 2002, 12:04 AM
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Author's Note:
This is based on a game set up according to the Topic Game Story: GalacticCorp. Its somewhat of a cross between Ferengi and current multinational corporations. A corporate perspective on space exploitation. Finite Resources are enabled for this game. Large Spiral Arm galaxy.


GalacticCorp

CEO Edward Mason straightened his tie, watching a large assembly from his balcony three floors above the conference meeting room. His secretary told him that 3000 senior executives were expected from all branches of GalacticCorp(gc), and they had flown in to meet him at Corporate Headquarters. Of course, no one called it that, it was called the "Imperial Palace". People laughed at that name, but they always agreed with it.

On the floor below, a flustered director was trying to create order, placing various executives according to a seating chart, in preparation for the broadcast, which would be sent around the world to all GC employees.

Clearing his throat, Mason motioned to the director, and began his speech.

"Good Morning. I am speaking to you today to discuss the recent merger which has created the largest corporation in history, GalacticCorp. We have spent months, even years, ensuring the transition would go smoothly, and now that it is here, I would like to share my plans for the coming years.

But first, I would like to thank the many managers and shareholders who have flown across the world to come here..."

A lot of people were listening to this speech, but among those who were not, Andrew Bates was the most interesting. He operated a one-man federal government, which had no power. All he did was give approval to corporate mergers, and he had no power to say no, anyway. He remembered a time when the government had power. He sighed and looked up at the sky. "Thats where they will go next," he said to himself.

"...Now, our immediate plan is to franchise and commence mining and relocation to other worlds in our system. We plan to put our ship construction to the test. If we can bring workers to the moons and planets of this system quickly, then we can easily double our output of minerals, organics and radioactives. Any period of growth causes stress of course, but we will compensate you, so just hang in there. We also plan to launch satellites to mine any valuable asteroids we find..."

In a later meeting of the board of directors of GalacticCorp, the CEO spoke rather differently, of profits and risk factors. The directors approved his plan for harnessing the resources of their system, and concluded the plan of asteroid mining may not be suitably profitable, but asked him to organize a test case.
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  #85  
Old February 5th, 2002, 02:56 AM
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Default Re: Game Stories

Addendum to Author's note below:
The thread referenced below, can be found here: Game Story: GalacticCorp.
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  #86  
Old February 5th, 2002, 06:42 AM
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GalacticCorp

Office of the CEO: 2402.7

<begin log>
Obotron is now fully franchised, as we struggle to keep our warehousing sufficient to store our production. Our research into Storage Engineering, better known as Cargo technology, is progressing, and they expect an increase in cargo capacity at our warehouses within half a year.

Our scouts have found a nearby system, which we have begun colonizing, and also found two more lucrative systems, as well as several systems with no planets but plenty of Asteroids. Our test cases with Satellites indicate that we would need almost 40 times larger satellites to put remote mining components on them. That should be our next research priority after the warehousing reorginization. Our scouts should be heading back to resupply soon, as they have travelled a long ways, through about 5 systems.
<pause log>

Mason heard his secretary through the intercom say, "Sir, we have urgent reports from our ship Scout #1. They report a brief contact with unknown foreign agents. I have a dispatch, it has been sent through to your mailbox."

"Thanks," he said, and turned to his computer, to open the report, which was screened to prevent anyone from hacking into the CEO's computer.

The dispatch read:
****
Amon'krie Continuum
Lord Amon'Kurath

Agents of one known only as Lord Amon'Kurath, were spotted while we were in transit to return for refuelling. We learned virtually nothing about them, only that they are clearly very alien, look like snakes or some sort of monster, and were in general quite elusive. They vanished as soon as we noticed them. We await your instructions at Obotron 8, if we can reach that target before we run low on fuel. If we do not reach Obotron, we will await refuelling on Lundra 4.
****

Mason contemplated the message. He had repeated to many that aliens were just a silly myth people felt some reason to believe in. Also, he knew Lundra 4 did not have a resupply depot yet. He shrugged, contemplating how little they knew about the "Amon-krie"
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  #87  
Old February 5th, 2002, 05:58 PM

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I love this story! keep up the good work!

[ June 14, 2003, 18:22: Message edited by: General Talashar ]
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  #88  
Old February 6th, 2002, 04:45 AM
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GalacticCorp
2405.5


Chaos reigned in Mason's office, reports came in almost hourly, accompanied by panicced reports from Lenoltris, a constant stream of yelling officers over the comm link.

The Amon'krie were no worry to Mason, they had quietly settled back into a juicy system with lots of colonies, but Mason decided not to pursue them, and focussed his efforts on commencing the colonization of the Lenoltris system. Then, just as things were going rather smoothly, a colony ship from yet another alien empire, the EEE, headed right into Lenoltris.

Refueling has been a logistical nightmare, but the Scouts, Explorers and Recon ship classes, which have decent range, have hardly any fighting capacity. They managed to destroy two colony ships of the EEE, but now there's a sole Scout in Lenoltris holding off a destroyer of the EEE.

As if that was not enough, 3 more Destroyers showed up in Gergan. With 8 ships, only 2 with any real fighting ability, and the others offering token resistance, GalacticCorp is in serious trouble.

Mason stood up, as he issued orders.

"Guard #1 and Explorer #2, intercept the destroyer in Lenoltris and destroy it, if possible. Scout #2, defend Lenoltris #1 until they come to assist.

Scout #1, Guard #2 and Explorer #1 and #3, take up a perimeter defense and try to contain the destroyers in Gergan."

Taking a breath, he then emphasized, "Do not lose a colony!"

"The Reconnaisance branch will be disbanded, in favor of adding it as a subsidiary to the GalacticCorp Navy. In the past, our weapons were marketing and quality control, now they are missiles and cannonry."
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  #89  
Old February 7th, 2002, 03:02 AM
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Default Re: Game Stories

Comments please. I'm no writer so this is pretty much just log format.

Approximately 98.3% accurate to events that unfolded in the game, with some artistic manipulation/interpretation of certain bits
Names may have been changed to protect individuals involved.
No small, virtual, alien species were harmed during the making of this story (well at least no considerable amount of them)


Birth to the stars
==================

Stardate 2350.0 (Pre-Game)
Being children of a gas giant we, the Daemons, have always lived close to the centre of our planet. The heat and pressure are much more agreeable to our race at that altitude. Over the Last decade we have been forced to colonise above the 1000Km mark and this has led to widespread illness and deterioration in the health of those people living in the said sky-houses. Something had to be done. The Omnicron was summoned (or at least his avatar), a guiding hand from another place with an intellect and understanding far in excess of our own, to give help and advice to the struggling species. Every Last iota of space in our planet has been used; we had no chance to survive unless something was done... and quickly. One thing was decided... Expansion!

"My subjects; My advisors; My friends." spoke the Omnicron, "We have but one choice if we are to survive now that the habitable parts of our planet are all used. I know this goes against everything that your biology teaches, but we must brave the vacuum of space."
A hushed silence hit the speaking chamber (at the centre of the world). No one could believe what had just been uttered. The daemonic empire could not possibly survive the rigors of space. The lack of pressure was such a humongous change that they wouldn't survive.
"It's Madness I say!" boomed a voice from the back of the seating area. A senator stood up. "We cannot survive... 'space', it's impossible!". Murmuring voices of general agreement rippled across the audience in the speaking chamber.

"Not impossible, merely... different." said the Omnicron's avatar. "Everything you are basing your 'scientific' assumptions on is wrong. Your ideals are to keep the pressure in and thus leave the ships habitable for the crew. Every experiment with shallow space vehicles has exploded for these exact reasons. You need to reconsider the position. Change your angle of view and try again."

"More riddles and garbage!" shouted the senator, "For once, dear Omnicron, if you have an idea or a solution just tell us rather than leading us on another goose chase!"

A fiery look took over the face of the Avatar. No one dared speak to him in such a tone lest he become angered and create a low-density helium pocket around the user or some other equally messy death. However, the Omnicron realised he did have a point. If the race were to prosper they would need real help this time rather than a mere prod in the right direction. The look of fire was replaced by one of compassion and radiant glory. "Very well, I shall teach you what you need but no more. Once you understand the concepts I will teach you I will return to my dimension and observe. This is the price you must pay for my service. I will return in the future again, but only in one of two ways. Firstly, I will be there when you are in dire need. Secondly, there is a symbol in your records, far in the deep, buried amongst the archives of the olden times. If you can find and create such a symbol then I will be bound to you and anyone who carries the symbol."

With this, the Avatar drifted quickly over to the senator. As he reached out his limbs he said to the senator "I hope you realise what you have done to this race". A brilliant white glow engulfed both the avatar and the senator. The senator was held, paralysed by holiness and at the same time his face twisted into a hideous visage and pain coursed through his soul. The rest of the council quickly left the room. Tales had been told of those who had been 'touched' by the Omnicron. None were pleasant and no-one wanted to see the result of this encounter.

After a while, people started to drift back towards the speaking chamber when a scream emanated from the centre of the planet. The scream was not carried by sound waves, but soul waves. Everyone on the planet heard it and experienced the feeling of pain and death coupled with the gift of extra knowledge. Simultaneously, the entire race collapsed. Overwhelmed by the pain of the sacrifice given by one Daemon, that the race could survive and expand into the stars.


Stardate 2390.0 (Marginally Pre-Game)
Over the Last 40 years the knowledge gifted to the race had started to emerge. Ideas filled the heads of the scientists, and even the civil servants, athletes, and artists were coming up with ideas way ahead of their time, let alone their speciality
The population had been able to create new, stronger structures. Reverse designed, these new structures were designed to be strong in tension rather than compression. Sky-Cities now floated safely up into the 2000Km mark and designs were being prototyped for the first Space-Ship. A craft designed that could carry a few Daemons to crew it and expand to explore the rest of the solar system.
The first test was heralded as a major success for the species as a whole. The craft was named 'Daemon-Poustar' after the senator who sacrificed all to give his race a shot at survival, and following it's launch came a celebration unlike any ever seen before. The entire population was brought up to the safe-'surface'-level and the ship zoomed back and forth in a spectacular atmosphere friction-style skywriting event. Next on the agenda, the ship flew away a distance and fired missiles at the planet. Caught firstly by the atmosphere the missiles flared bright yellow-orange, then exploded into cascade of air-flow induced waves and streams.


Stardate 2390.1 (Still Marginally Pre-Game)
Reports hit Cebalrai star that the scout craft encountered difficulties while scouting the star. Apparently, the star (previously thought to be 'heaven' as an intensely dense, hot, burning gas giant... just what the race likes ) had a huge gravity and swallowed the ship whole.


Stardate 2390.5 (Still Still Marginally Pre-Game)
Since the loss of the 'Daemon-Poustar' a travel company has organised what they call 'quick trips to heaven'. Although deemed by the senators to be the ultimate scam in the history of this race, somehow people keep buying it. The company charges a phenomenal fee, bundles the customers into a small ship, and launches them at the sun!
Later that year, the CEO and managing directors of the company were 'accidentally' caught in a freak accident with one of their ships and ended up getting their own 'Quick Trip To Heaven'. No-one knows what happened but the 'W.A.N.L' group were seen protesting about how the company were merely faking everything, taking Daemon's money and then killing them in the Cebalrai Star.
(Note: WANL? er... We Are Not Lemmings? )


Stardate 2398.5 (Oooooo Almost the game not)
Since the closing down of 'Quick Trip To Heaven', the production facilities and finances of the company were seized by many new companies, all turning out to be trying one scam or another, the new Daemonic Government (company) titled 'Heading for Ever Long Life' (HELL) have finally taken control of the assets.
Despite their company name, because of which most thought it would be another scam company), this company seems to be genuinely aiming for the best for the race. The production facilities have been improved to the stage where proper colony space-ships can now be produced and even weapon bearing space-craft have been holding up fine under tests.
Improvements have been made in all areas and now research is just starting to proceed into different types of construction.
Designs have now been completed for a cheap, high-speed, long-range scout; a short range, very high quality, lower speed guard ship; and a very slow, cheap, short-range colony ship.
Preliminary indications given from the other planets in the system class a mere 3 of them as habitable. The others are blocks of rock and ice for which we have no idea how we could use...?
Out of the habitable planets we expect we can breathe on one of them. The others will have to have atmosphere transferred from our own planet and then the population can live in some sort of energy field, separating the two atmosphere types from each other.


Stardate 2400.0 (Game start)
Construction has begun for the first ever colony ship at our homeworld of Cebalrai III. We intend to have the planet of Cebalrai I colonised within 30 days after the construction of the ship (which will take about a month) and construction started on the planet to extract minerals and organics shortly after that. We have queued 2 more ships for construction after the first is finished. We can use these two as prototypes for colonising non-breathable atmospheres. This year we noticed for the first time, spatial anomalies around our system. Our eyes are badly developed from always living in very dense, hot, atmospheres and so we could not see them until we developed automatic system sensors. The computers believe they are small rips in the fabric of the universe. Currently, they do not seem to be hostile so we are concentrating on filling our system's planets before we examine these phenomenons any more. Research now really taking off on different types of construction. Ideas of floating mechanoids and explosive space-mines are being toyed with as well as small, incredibly quick strike-craft. We shall have to watch the researchers very carefully as this knowledge could unhinge the balance of power in this planet.


Stardate 2400.1
Construction for the first colony ship proceeded a lot faster than expected. Finished way before schedule we were able to establish our first off-planet colony. The empire erupted in celebrations when we could read the sky-writing on the nearby planet. "Do you want to come over for a dinner party?" Heh. those captains are sure weird Anyway, with the first colony well established, construction continued on the second colony ship and plans were made for the use of Cebalrai I. This planet was much larger than our original one, and a moment started in the population to just relocate there and forget all about space travel. The people still remember and feel the fear we once bore for space so it's understandable that they just want to stay where they are, however we have larger things in store for the species.


Stardate 2400.4
The colonisation of our second two planets took place without events. The first was about the same size as our own homeworld, but it contains some sort of toxic atmosphere and as a result, we have had to transport large quantities of our own atmosphere here to make at least a small area breathable. On the plus side, the compounds in the air here are full of radioactives which we can refine, the offproducts from the process can then be turned into a valuable organic source.
The second of our two planets was larger than the first. Larger than our homeworld but not quite as big as Cebalrai I. This could just be a misconception thought because as with Cebalrai IV, Cebalrai II has an atmosphere toxic to our species. It's infuriating that we have space to develop 30 mining stations on Cebalrai I but on this planet we are limited to construction in our energy field. We can fit, at most 6 stations in this planet. And to top it all off there is *nothing* OF *ANY* value on this planet. It makes me wonder sometimes why we didn't just stay home. We have designated this planet as a research base so as to at least try and make some use from it.
Still there is bound to be something of interest in this great expanse of space.
Construction has now started on fast scout ships. These cheap craft with explore the phenomenon throughout the system and report back as soon as they figure out who/what they are.


Stardate 2400.5
Emergency Log Entry. Our scout has been destroyed.
We watched it approach the closest of the phenomenon (only 2 Spatial Units away) upon which it simply disappeared! Whatever creature that is in our system it has engulfed our ship and destroyed it. Our top scientists have formulated several hypotheses, the most likely of which is as follows...
These blue swirls in the sky are actually creatures. We didn't notice them before because they hadn't arrived. Now they lie dormant, like a Genebian Aark waiting in a helium eddy. Waiting for something edible to come close so they can swallow it up. Unfortunately this theory also includes the worrying fact that there are 4 of these creatures in our system so we may have become a nest for them or a breeding ground or something!
Our military tactician believes it may be possible to destroy these creatures but to do so would require firepower far in excess of our own.
Many of our population have started praying to the Omnicron again... something not done since the great squeeze of 2350. We will keep the population informed of any events however; at the moment even I am considering praying again.

Addendum: we have received a transmission from the scout. They are intact and well. A bit shaken up but otherwise they are fine. It seems that this creature swallowed them and excreted them in some other system. I do not know how a creature that long could possibly exist but according to their GPS (Galactic Positioning Sensors) they are currently 5.099 light years away in a system they have named Z’Ha’Dum. If they were to turn around now and head back towards us with their standard engines, assuming they find a continuous source of fuel, their ETA will be 34820512 solar years.
We do not know how, or why, they have ended up where they are, but we wish them all of the best in their new life across the galaxy.

Addendum 2: It appears that metals such as we have used to create our ships, are indigestible by these creatures now termed 'worms', and also it seems that they are able to eat from any direction at once. Something can go in what we have tentatively called the 'head' and emerge a bit shaken at its 'tail'. From this side, the craft can enter the 'tail' and emerge on the 'head' side. These creatures are surely very curious and a proper in depth study will have to be done on them. In the meantime, our scout ship can return home at any time (much to the relief of them and their families) so they are continuing to explore.
We have developed a technology called 'Star Charts' to track the systems encountered by our scouts. We have decreed that our home system is the centre of the universe, as is said in our sacred texts by the Omnicron, and so all systems will be described by relative coordinates to our system. Y-axis will be increasing towards the top. X-axis will be increasing towards the right. Cebalrai will now be known as Cebalrai(0,0). Z’Ha’Dum is now known as Z’Ha’Dum(-1,-5).
Our next test is to try and send a colony ship through one of these 'worms' and establish a colony in a foreign system. Despite all of the chaos in this Last month we have now a record of a potential planet for this colony. Z'Ha'Dum I appears to be made up of the same structure as our own homeworld. I only hope we can find a volunteer to test this colony for our species.

Addendum 3: After more study, it has been discovered that these 'Worms' are a very widespread species. Perhaps they are an ancient race now in hibernation (hence not actually eating us as we pass though them) or perhaps they are mere pets for another race whose size we cannot even begin to imagine. Some scientists have likened them to the single-celled organisms in our atmosphere, moving space debris though their systems without impact. But I refuse to listen to that train of thought because it really confuses me to think that we might all be about the same size as the space debris, in a *huge* planet like our own somewhere in a bigger universe...
Our scout has continued to travel through these 'Worms' and is sending charts through as it explores. Alrisha(6,-4) and Aludra(0,-11) are two systems found by travelling the 'worms' from Z'Ha'Dum. Alrisha(6,-4) has a few gas-giants we may be able to use, and Aludra(0,-11) seems to be one *HUGE* gas giant in itself. There is only one problem with Aludra(0,-11). Although it has the consistency of the gas giants we know and love, it lacks the gravity we need and the heat and pressure we enjoy. Also, there seems to be large amounts of radiation... which could be a good or a bad thing. Again more 'worms' have been detected in both of these systems.

On one of the ice planets in Z'Ha'Dum we have noticed something very similar to one of our own ice planets in Cebalrai. We have noticed some sort of structure. When we develop technology up to a level where we can examine this structure, perhaps we will learn more about the worms from it.


Stardate 2400.7
The scout has continued to explore, travelling through 1 worm further from the Aludra(0,-11) System into a new system called Wasat(-4,-13). This system has, surprisingly, the same makeup as Aludra(0,-11) but without the radiation. Light also seems to be refracted differently through the gas makeup causing a nice purple wave effect throughout the system. 3 more worms have been sighted in that system.
Last month (2400.6) a colony ship set off for the arduous task of travelling to the habitable planet in Z’Ha’Dum(-1,-5). It arrived this year and our first Extra-Cebalrai colony was established. Celebrations took place on all of our worlds, though it was not as magnificent as the celebrations from our previous colonies. It seems less real to colonise somewhere that you can't see to our people.
This month our research team had a breakthrough. We have decided to split the research they have started into several fields of work. Fighters, Troops and Mines are now all available for our scientists to consider. We have set them to work on larger ships. We have all decided that we need to be prepared in case the worms become angry at our usage of their guts.
This month our scout ship discovered the system of Volans(-7,-5). It has 2 planets we can live on comfortably and one other suitable for habitation so for now our colony ships destined for Alrisha(6,-4) are being diverted to take advantage of the better planets.


Stardate 2400.8
Discovery of Vulpecula(-5,-1) with 5 planets available for colonisation. None are ideal for our race but we can make them work. We have discovered that one of the 'worms' in this system is in fact the same as one of the unidentified 'worms' in Cebalrai(0,0). After further testing it was confirmed that the 'worm' does in fact link Vulpecula(-5,-1) to Cebalrai(0,0). At this stardate our scout has been recalled for fuel reasons. Due to poor planning from the captain, his thirst for exploration has left the engines thirsty. It will take approximately 1.2 years for the ship to return home. He has no-one to blame but himself. In the meantime, more colony ships are being constructed, and a new scout will be ready before the old one returns.
This month also saw the ordering of our first Weapon Platforms to be constructed (on our domed colony of Cebalrai IV). A statement to our current weapons technology. These are high altitude, submerged eddy missile launching systems with backup depleted uranium auto-cannons. Packing quite a punch at any range, if anything closes to within auto-cannon range it then gets peppered
The planet of Z'Ha'Dum I has now had it's construction orders set. A new development for our empire is the prospect of a packet-material streamer. This device (know to some as a Spaceport) relays materials around systems through the 'worms' it will take a few months for the construction of this device, but at the end we will be able to properly use the mineral resources on these Extra-Cebalrai planets. After the streamer is constructed, mineral, organic, and radioactive mines will be built, followed quickly by a fuel base and Spacecraft factory.


Stardate 2401.0
And so, one year has passed since the start of our great move. Plans and views have changed quite a lot, and never again will our species look at the stars in the same way. The new scout discovered the system of Tania Australis(6,-1) with a few planets, one of which looks very nice, and yet another small ice planet with a strange structure on it. Colony ships are well on their way towards both Tania Australis(6,-1) and Volans(-7,-5). Research is picking up a bit, but since the planets we have recently colonised have been rich in one or more minerals we see no major need to advance our technology.
Maybe when we approach more planets and find them less than satisfactory we may create more research colonies.

Logs will continue, but will be entered less often, probably covering 0.5-1 years at a time.

If you hadn't guessed the race is Religious with Advances Storage Techniques. They have an interesting view of everything and are impulsive, but peaceful. Researching for immediate needs rather than planning for the future this could lead to some problems when they encounter other races, but they are off to a good start with a bunch of planets and wealth accumulating quite nicely.
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Old February 7th, 2002, 07:01 PM
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Default Re: Game Stories

Fun to read. I thought they were Organic, since they assumed the wormholes were creatures and talked of the engines getting "thirsty." One thing you left out: the scout disappears through a wormhole, then quickly lets them know it is safe before it tries venturing back through. Apparently the transmission got safely through the worm from tail to head, giving them courage to try the same with their scout ship.
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