.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #14  
Old February 23rd, 2001, 05:44 PM

jaylord jaylord is offline
Private
 
Join Date: Feb 2000
Location: Dayton, OH
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
jaylord is on a distinguished road
Default Re: Rebelious Planets

I don't think having the ships in orbit around a planet join a rebellion is a good idea. Take the following situation which I have in the game I'm playing now. I just got the Jhearlen (sp?) Imperium to surrender to me and I have a dozen CA's in orbit around his homeworld. His population is of course angry and likely to rebel. I want to leave the ships there for a few turns to repair and resupply. Why would these ships want to join any rebellion by this world?? The only way I can see to have ships join a rebellion is to track what world they were built on and give them a possibility to join if that world rebels.
__________________
|
| Jay Schamus
| jaylord@gemair.com
|
| Meanwhile to the northwest, storm clouds gather over the new
| Barad-Dur. The Dark Lord stirs...
|
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:31 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.