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  #1  
Old June 25th, 2003, 10:11 AM
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Default Re: Want strategies for seiging a planet

How about some unconventional warfare ....

.... like "Puppet Political Parties"? Sure it's expensive, but, it's just as likely to succeed against a heavily populated planet as it is against a new colony.
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  #2  
Old June 26th, 2003, 01:31 AM
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Default Re: Want strategies for seiging a planet

I build "planet destroyers". These are DN's with a lot of armor and shields and 4 to 5 planetary napalm on them. I set their tactic to point blank.
I keep several of these in every fleet and they serve as primary assault ships. You might want to bring several space yard ships along to built some along the way since these ships tend to have a short lifespan
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Old June 25th, 2003, 10:26 PM
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Default Re: Want strategies for seiging a planet

Quote:
Originally posted by Stone Mill:
I like to use medium or large transports...

ECM III
Stealth and Scattering III
Lots of extra armor III
Solar sails III
A few point defense.
Maybe a weapon or bomb if I feel giddy.
Usually trained 20% in a 20% fleet

This gives your invasion vessel some quickness, defense, and survivability.

Carry a small sample of every breathing type for instant exchange.
Wouldnt some shields be better than the armor?
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Old June 25th, 2003, 10:37 PM

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Default Re: Want strategies for seiging a planet

Wouldnt some shields be better than the armor?"

Stealth and scattering armor provide a 15% bonus each. Using them both means you are 30% less likely to be hit.
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Old June 25th, 2003, 11:17 PM
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Default Re: Want strategies for seiging a planet

Quote:
Originally posted by Scipio:
Wouldnt some shields be better than the armor?
No; Shield Depleters can make short work of shields.
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Old June 25th, 2003, 11:35 PM

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Default Re: Want strategies for seiging a planet

You get 160 points of protection with armor, for 40kt. With max shields you get 375 shield points plus the 40kt of the generator. Even against shield killers, its ussually more efficent to have shields..especially since armor leaves you wide open to boarding parties, engine killers, and the otherwise pitiful skips-armor crystaline weapons.
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