.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old June 26th, 2003, 04:14 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: The perfect PBW game?

Well, I explained why I like a low ship limit in my original post.

As far as playing with so many ai, I understand your point, but lot's of players and 24 hour turns is frankly impossible to achieve, unless you leave on auto turns. And then you end up playing the Ai anyway when the players miss their turns. What's the difference if you are playing against an AI running a humans turn because he missed the time limit, and playing an AI outright? Actually there is a big difference, since the AI controlling the human empire doesn't get the bonus, it's actually more inept then the regular AI player.

Ai as "spice" is difficult to acchieve in practice. You either have to make them some kind of uber race, and the players gang up on them, or they end up being free bonus planets for the human players lucky enough to start close to them. Many AI in a game is ok beacuse everyone has equal access to them, but few AI in a game can be wildly unbalancing.

Of course, as I said this is all just an opinion of mine.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:20 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.