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Old July 8th, 2003, 05:08 PM
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Default Re: Modding Limitations: Things needed for Next Patch

Quote:
Originally posted by TNZ:
One of the biggest limitations in making a mod, to me, is the necessity to have 20 races when you only want 10. This can destroy the premise of a mod.
I don't think you need 20 races. If you want to play with 10 only but use the "add random computer player" feature in the game set-up you only have to edit the corresponding numbers in the settings.txt file.

Quote:
Another problem is how the AI selects a ship’s components by ability types instead of by the name of the component.
That would be indeed great! Just leave the original possibility to call for a ability but add the alternative to call for a specific component name in the design file. MM added a very similar possibility for the construction file so I believe this could be done.

[ July 08, 2003, 16:14: Message edited by: Q ]
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