
July 8th, 2003, 05:08 PM
|
 |
Colonel
|
|
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Modding Limitations: Things needed for Next Patch
Quote:
Originally posted by TNZ:
One of the biggest limitations in making a mod, to me, is the necessity to have 20 races when you only want 10. This can destroy the premise of a mod.
|
I don't think you need 20 races. If you want to play with 10 only but use the "add random computer player" feature in the game set-up you only have to edit the corresponding numbers in the settings.txt file.
Quote:
Another problem is how the AI selects a ship’s components by ability types instead of by the name of the component.
|
That would be indeed great! Just leave the original possibility to call for a ability but add the alternative to call for a specific component name in the design file. MM added a very similar possibility for the construction file so I believe this could be done.
[ July 08, 2003, 16:14: Message edited by: Q ]
|