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February 19th, 2001, 10:45 PM
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Sergeant
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Join Date: Jan 2001
Location: Syracuse,NY USA
Posts: 320
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Re: New Patch Info Thread
I'm glad to see this change.
I would like to see more refinements to weapon play balance in the future.
18. Changed - Increased the damage for the Anti-Proton Beam family (thanks to
Daynarr).
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February 19th, 2001, 10:47 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: New Patch Info Thread
quote: 6. Fixed - AI should check if the planet already has the desired atmosphere
before building an atmospheric converter.
7. Fixed - AI should scrap any atmospheric converters if the desired
atmosphere has been attained on the planet.

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February 19th, 2001, 10:51 PM
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Sergeant
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Join Date: Dec 2000
Location: Uranus
Posts: 340
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Re: New Patch Info Thread
Thanks for information Richard.
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February 19th, 2001, 11:44 PM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: New Patch Info Thread
Ah, that's great! Nices fixes. This will help the AI a lot.
Congratulations, Daynarr! 
It seems that MM is really open to the MOD-Community.
quote: Originally posted by Richard:
Guys,
5. Fixed - AI was not updating its ships with the latest engines late
in the game.
6. Fixed - AI should check if the planet already has the desired atmosphere
before building an atmospheric converter.
7. Fixed - AI should scrap any atmospheric converters if the desired
atmosphere has been attained on the planet.
8. Fixed - AI should fill up remaining space on designs with basic armor.
18. Changed - Increased the damage for the Anti-Proton Beam family (thanks to
Daynarr).
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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February 20th, 2001, 12:01 AM
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Corporal
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Join Date: Nov 2000
Location: Helsinki, Finland
Posts: 99
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Re: New Patch Info Thread
Excellent... excellent!
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February 20th, 2001, 12:35 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
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Re: New Patch Info Thread
Yeah buddy! Thank you sir!
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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February 20th, 2001, 01:25 AM
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Sergeant
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Join Date: Dec 2000
Location: Fairfield, Iowa
Posts: 268
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Re: New Patch Info Thread
I think this one is aimed at modders too:
quote: 15. Fixed - Population modifiers in Settings.txt were limited to 20 entries.
There were what three threads about modding the population bonuses on the forum here?
------------------
Compete in the Space Empires IV World Championship at www.twingalaxies.com.
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