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  #1  
Old February 19th, 2001, 10:45 PM

Emperor Zodd Emperor Zodd is offline
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Default Re: New Patch Info Thread

I'm glad to see this change.
I would like to see more refinements to weapon play balance in the future.

18. Changed - Increased the damage for the Anti-Proton Beam family (thanks to
Daynarr).
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  #2  
Old February 19th, 2001, 10:47 PM
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Default Re: New Patch Info Thread

quote:
6. Fixed - AI should check if the planet already has the desired atmosphere
before building an atmospheric converter.
7. Fixed - AI should scrap any atmospheric converters if the desired
atmosphere has been attained on the planet.



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  #3  
Old February 19th, 2001, 10:51 PM

Tenryu Tenryu is offline
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Default Re: New Patch Info Thread

Thanks for information Richard.
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  #4  
Old February 19th, 2001, 11:44 PM
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Default Re: New Patch Info Thread

Ah, that's great! Nices fixes. This will help the AI a lot.
Congratulations, Daynarr!
It seems that MM is really open to the MOD-Community.

quote:
Originally posted by Richard:
Guys,
5. Fixed - AI was not updating its ships with the latest engines late
in the game.
6. Fixed - AI should check if the planet already has the desired atmosphere
before building an atmospheric converter.
7. Fixed - AI should scrap any atmospheric converters if the desired
atmosphere has been attained on the planet.
8. Fixed - AI should fill up remaining space on designs with basic armor.
18. Changed - Increased the damage for the Anti-Proton Beam family (thanks to
Daynarr).



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  #5  
Old February 20th, 2001, 12:01 AM

HreDaak HreDaak is offline
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Default Re: New Patch Info Thread

Excellent... excellent!
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  #6  
Old February 20th, 2001, 12:35 AM
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Default Re: New Patch Info Thread

Yeah buddy! Thank you sir!
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  #7  
Old February 20th, 2001, 01:25 AM

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Default Re: New Patch Info Thread

I think this one is aimed at modders too:
quote:
15. Fixed - Population modifiers in Settings.txt were limited to 20 entries.
There were what three threads about modding the population bonuses on the forum here?

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