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  #1  
Old July 3rd, 2003, 12:42 PM
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Default Re: Diplomacy Question

Try to change the following lines in the AI politics.txt file:

Turns Since Last War Before Friendly Treaty := 15
Accept Treaty Base Anger Level := 30
Accept Treaty Anger Modifier Per Other Wars := 30
Accept Treaty Anger Modifier For Percent Stronger Player Amount := 50

If you decrease the turn number (even to 0) and increase the other values, especially the Last modifier for stronger player, you might get what you want. However the race will accept then treaties with every stronger player, not only when loosing a war.
This is a know problem of SE IV and should be improved in SE V IMHO.

For the surrender again in the AI politics.txt file:

Score Percent To Accept Demand your surrender := 1000
Will Accept From Friend Demand your surrender := False
Will Accept From Enemy Demand your surrender := True

In this case the AI will accept your demand of surrender if your score is 10x of his. If the Last line is "false", they will fight till the bitter end!

[ July 03, 2003, 11:49: Message edited by: Q ]
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Old July 3rd, 2003, 12:58 PM
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Default Re: Diplomacy Question

Quote:
Originally posted by Suicide Junkie:

The best questions:
Would you Surrender to him if your positions were reversed?
After years of war with positions reversed, would you trust him to not use the treaty to bypass your remaining defenses and slaughter your people?
Along those lines, you said you had other races to worry about. Maybe the AI stubborness is there to provide a challange. You've beaten them to submission, now when you turn your back, they grow to become a threat again.
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