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  #1  
Old July 17th, 2003, 08:31 PM
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Default Re: Proportions Question

Ya. Hehe. However he said he was just gonna try to build one, not to fill it up with CC's.

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  #2  
Old July 18th, 2003, 12:37 AM

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Default Re: Proportions Question

Oh, I thought he was going to fill it up with CCs too. Drat. C'mon, Dogscoff, just 1 CC is no fun. Go for the gold man. Why not make it a sphereworld for good measure?
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  #3  
Old July 18th, 2003, 09:31 AM
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Default Re: Proportions Question

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Not that I can think of. Makes good sense, if you can afford it. You probably have lots of remote mining going on?
None.

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How many homeworlds did you start with?
One

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What starting tech level and research cost setting did you set for the game, and what turn is it?
Low-tech, not sure about tech cost- probably medium. As for turn number... I'd have to go home and check. Probably 300 or so.

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Oh, I thought he was going to fill it up with CCs too. Drat. C'mon, Dogscoff, just 1 CC is no fun. Go for the gold man. Why not make it a sphereworld for good measure?
You're 'avin a laugh. As it is I'm probably looking at another 300 - 500 turns of not much.
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  #4  
Old July 18th, 2003, 10:47 PM
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Default Re: Proportions Question

How many cultural centers do you control?
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  #5  
Old July 20th, 2003, 05:08 PM
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Default Re: Proportions Question

Hmmmm....

My original question was answered in that there is no upgrade route to a cultural centre.

But I am still lost in the upgrade route to other facilities.

Like is the upgrade route to a Metropolis through Minor City==>Major City==>Metropolis?

What does a Settlement ugrade to?
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Old July 21st, 2003, 10:04 AM
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Default Re: Proportions Question

Tbon- it goes
minor city>city>major city>metropolis>megalopolis (I think)

The settlement chain has only two items in it, I can't remember their names right now.

PvK: I have three homeworlds now (all medium planets, I think) and I should have the Norak one as well inside of 20 turns. Then it's a short hop over to the Xi-chung home-system to take theirs.

My invasions are carried out by a "supermadbastard" class worldship, which can deliver 12000 points of damage at range 12 every other combat turn. Strip the shields, waste the wep platforms, then creep in to drop the troops.

I've not got a huge resource surplus at the moment, but I could get myself probably a hundred thousand extra per turn simply by mothballing my stellar manip fleet & worldship.
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  #7  
Old July 22nd, 2003, 03:13 AM
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Default Re: Proportions Question

Settlement upgrades to Community, which doesn't upgrade. The Settlement and Community were added because people wanted a cultural facility which was smaller than a small city, for fun's sake. They can't upgrade to larger cultural facilities, because the program hard-codes upgrade costs so that it would make larger facs like Megalopolis too cheap.

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