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  #1  
Old July 17th, 2003, 04:52 PM
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Ruatha Ruatha is offline
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Default Re: Question: Laying mines on top of a enemies planet

Quote:
Originally posted by Slynky:
quote:
Originally posted by Cheeze:
The only thing about laying mines over an enemy's planet is that it won't stop that planet from building ships, bases or fighters. Only ships or units traveling to that planet will get hit by the mines.
Actually, I'm pretty sure any ship built there will be fine but just wait till it tries to leave.
I thought leaving a mine-field sector was safe aswell as staying there, only when entering was the mines armed, isn't it so?
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Old July 17th, 2003, 05:39 PM
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Default Re: Question: Laying mines on top of a enemies planet

I also thought that mine damage was only applied when entering a sector, not being created there or leaving. I have not tested this, though.

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  #3  
Old July 17th, 2003, 06:54 PM
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Default Re: Question: Laying mines on top of a enemies planet

You are right. Only entering the mine sector encounters mines, not leaving, or being built there, or sitting there, or anything else.

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  #4  
Old July 17th, 2003, 08:54 PM
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Default Re: Question: Laying mines on top of a enemies planet

Quote:
Originally posted by geoschmo:
Although it might launch mines before combat so you still may get to lay your field.
It should be before combat if I read 14.0 Turn Sequencing correctly:

Quote:
14.0 Turn Sequencing
...
14.1 Simultaneous.
14.1.1 Stellar manipulation happens before ship movement in simultaneous
14.1.2 Ship movement in sim games appears to take place before construction queues. I had an enemy move into orbit around my home planet. The blockade effect reduced my resource generation and I got a "Out of resources" message and no construction on that turn.
14.1.3 In general, things occur in the order that they appear in the turn Log.
14.1.4 I have tried to put in order the sum of the knowledge expressed here and have added a new Category "SHIP/FLEET EXPERIENCE, facility". Also added "SHIP/FLEET EXPERIENCE, combat" to the movement phase on the assumption that combat experience is updated after each round of combat.
A) UNIT LAUNCHING, planets
B) TREATY CHANGES, TRADES
C) MOVEMENT, 30 days, combat at every 5tth day.
-MINELAYING
-MINE SWEEPING
-UNIT LAUNCHING, ships
-LOADING
-UNLOADING
-STELLAR MANIPULATION
-SHIP/FLEET EXPERIENCE, combat
D) INTEL
E) RESOURCE CONVERSION
F) INCOME
G) MAINTENANCE
H) RESEARCH
I) PRODUCTION
J) RETROFIT/MOTHBALL
K) REPAIR
L) SHIP/FLEET EXPERIENCE, facility
New ships and ships which have their final movement at a planet with a ship training facility benefit from the facility in that turn, as do fleets. (tbontob)
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Old July 17th, 2003, 09:20 PM
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Roanon Roanon is offline
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Default Re: Question: Laying mines on top of a enemies planet

The sequence is not enirely correct, J) Retrofit/Mothball and K) Repair happen before F)Income.
I haven't tested yet if mine laying really happens before combat, has anyone else?

[ July 17, 2003, 20:21: Message edited by: Roanon ]
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  #6  
Old July 17th, 2003, 09:34 PM
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Default Re: Question: Laying mines on top of a enemies planet

I was under the impression that combat also occurs whenever new ships arrive at a location with hostiles, and my guess is that would happen before minelaying, but I haven't tested it.

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Old July 17th, 2003, 09:35 PM
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Default Re: Question: Laying mines on top of a enemies planet

I think J) RETROFIT happens before movement and combat, too.

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