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  #1  
Old February 22nd, 2001, 10:50 PM

SunDevil SunDevil is offline
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Default Re: Bugs / Improvments after 1.27b

Spyder,

That was fixed in the patch.

6. Fixed - AI should check if the planet already has the desired atmosphere
before building an atmospheric converter.
7. Fixed - AI should scrap any atmospheric converters if the desired
atmosphere has been attained on the planet.
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  #2  
Old February 22nd, 2001, 11:07 PM

eSnaffu eSnaffu is offline
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Default Re: Bugs / Improvments after 1.27b

The patch .txt file addresses this issue for the AI, but is there such an option for the human player(s)?

[This message has been edited by eSnaffu (edited 22 February 2001).]
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  #3  
Old February 23rd, 2001, 01:07 AM
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Default Re: Bugs / Improvments after 1.27b

One of the most annoying thing if you have the retrofit minister on is the message(s) 'cannot retrofit xxx because as cargo.'
If as cargo, the minister can have a check prior to try to retrofit, right ?
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Old February 23rd, 2001, 02:59 AM
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Default Re: Bugs / Improvments after 1.27b

I received several times this:'A cloaked vehicle cannot launch units into space'.
1- I don't have any cloacked ship.
2- this report to a battle of 2 AI's.

This message replay about 100 times (i think is the number of fighters inside the cloacked carriers).
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  #5  
Old February 23rd, 2001, 05:47 AM
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Default Re: Bugs / Improvments after 1.27b

I have two really trivial suggestions:

1) Alphabetize the the design names in states.txt . It's the only list that isn't in alphabetical order, and the first thing I changed in every Version I've installed. I like to use the design name to remind myself of the ship's function: attack ships start with "A", etc.

2) It would be nice if there were a way to edit the race description text after you've saved an empire. As far as I can tell, if you make a typo or think of a better description, you have to create an entire new .emp file to make a change.
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