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  #1  
Old July 24th, 2003, 03:45 AM
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PvK PvK is offline
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Default Re: How do I make custom maps?

There's a map editor program in the folder where the SE4 game program is.

PvK
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  #2  
Old July 24th, 2003, 04:02 AM

Silent Sorrow Silent Sorrow is offline
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Default Re: How do I make custom maps?

Quote:
Originally posted by PvK:
There's a map editor program in the folder where the SE4 game program is.

PvK
Oh.

Eh ... heh heh.
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  #3  
Old July 24th, 2003, 04:50 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: How do I make custom maps?

7 minute response time... Not bad, PvK
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  #4  
Old July 25th, 2003, 02:09 AM

Silent Sorrow Silent Sorrow is offline
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Default Re: How do I make custom maps?

Where is this map maker program? What is it called? I looked in my program directory for the game and I don't see anything there.

I looked in "extras" on the CD and tried something called "sectormodder" but it's so poorly documented that I don't know what to do with it. Is that supposed to be the map maker program?
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  #5  
Old July 25th, 2003, 02:16 AM

tesco samoa tesco samoa is offline
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Default Re: How do I make custom maps?

SE4Map.exe

is the name.

Do a search... Or it may even be sitting in your root directory of seiv.

Hints on map making

open seiv and generate a map and then save it.

open the editor and adjust the map to your tastes...
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  #6  
Old July 25th, 2003, 06:37 AM

Taz-in-Space Taz-in-Space is offline
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Default Re: How do I make custom maps?

To expand on what Tesco said, the reason for generating a map in the game program rather than the Map Editor program is the Map Editor's map creator is NOT truly random. That is the map generated by the Map Editor's generator will ALWAYS produce the same map if identical settings are used.
The game program's map generation seems to be truly random...
Other things to watch out for:
1) Do NOT delete an entire system without deleteing all contents of that system! You will get the contents of the deleted system in SOME OTHER system elsewhere on your map.
2) Remember to be extra careful with warp points. A normal warp point is TWO WP items - one for each system.
3) Be careful not to load a map from one mod into the editor of another mod. Especially if one mod uses modified planet sizes or other such changes. Ex: Extra-Huge planets
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  #7  
Old July 26th, 2003, 01:42 AM

Gryphin Gryphin is offline
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Default Re: How do I make custom maps?

There is also a link to the map editor on the Mod Launcher
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