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  #1  
Old July 26th, 2003, 07:25 AM
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Default Re: Crystallurgy - in general and in DevNull

Quote:
Originally posted by Taera:
hmm agree. But defensive.. the Solar Panels are great because you no longer depend on the values, and the maintenance reduction allows you to put those extra ships out there. Is it realy that defensive?
Yes it is. Since the Reduction goes away as soon as you leave the system that has a reduction facility.
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  #2  
Old July 26th, 2003, 08:20 AM

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Default Re: Crystallurgy - in general and in DevNull

well yes, but you can use better remote extraction, cheaper bases and cheaper defenses.
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Old July 26th, 2003, 09:05 AM
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Default Re: Crystallurgy - in general and in DevNull

You can not get the better remote mining in those asteroid ring systems though.

Cheaper bases is again all defensive, which was TC's point.
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Old July 26th, 2003, 10:15 AM

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Default Re: Crystallurgy - in general and in DevNull

what about repair & construction bases?? those are defensive?? a BSY draws ~500 mins. if you have a lot of these, a 30% reduction would help.
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Old July 27th, 2003, 01:00 AM
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Default Re: Crystallurgy - in general and in DevNull

Remember, the armor skipping weapons make orgainc's best defence -- the organic armor -- a complete non-issue. Forge an alliance with religious and psychic allies on that basis if organic players join.
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Old July 26th, 2003, 06:51 PM

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Default Re: Crystallurgy - in general and in DevNull

And use Shielded Fighters heavily in system defensive planning. The Shield adding Facility does wonders for Fighter Stacks.
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Old July 27th, 2003, 08:54 PM

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Default Re: Crystallurgy - in general and in DevNull

phased weapons. that does it.
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