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July 26th, 2003, 10:05 AM
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Private
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Re: Attack of the Ankle-Biters - Replacment player needed.
THE FIRST PERSON TO SAY IT GETS A HAMMER!
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July 26th, 2003, 07:33 PM
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Lieutenant Colonel
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Re: Attack of the Ankle-Biters - Replacment player needed.
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July 26th, 2003, 07:44 PM
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Second Lieutenant
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Re: Attack of the Ankle-Biters - Replacment player needed.
I'd allow warships up to destroyer size, light carriers, medium transports, colony ships, and starbases up to battlestation.
However, I would also trim off large fighters and large weapon platforms, as they might each in their own way pose too great a challenge to ships of destroyer size or smaller.
It sounds like a GRAND idea for a game, mind. 
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-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
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July 26th, 2003, 08:01 PM
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National Security Advisor
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Re: Attack of the Ankle-Biters - Replacment player needed.
If you allow light carriers, they'll be used as warships. Half fighter bays still gives you 400kt weapons space, and enougg size to use Huge mounts (IIRC, at least Large)
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Phoenix-D
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July 26th, 2003, 08:38 PM
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General
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Re: Attack of the Ankle-Biters - Replacment player needed.
You could create a 300kT "escort carrier", or increase the fighter bays requirement of carriers to something like 75%...
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July 26th, 2003, 08:39 PM
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National Security Advisor
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Re: Attack of the Ankle-Biters - Replacment player needed.
Quote:
Originally posted by Phoenix-D:
If you allow light carriers, they'll be used as warships. Half fighter bays still gives you 400kt weapons space, and enougg size to use Huge mounts (IIRC, at least Large)
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It's huge mount, and they would RULE against destroyers. They rule in a normal game until the other player gets LC's. Against even numebrs they even kick LC butt, but LC's are cheaper by a decent amount so it's hard to keep even numbers using carriers.
Allowing carriers would most definetly break this idea.
Geoschmo
[ July 26, 2003, 19:42: Message edited by: geoschmo ]
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July 26th, 2003, 08:47 PM
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Second Lieutenant
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Re: Attack of the Ankle-Biters - Replacment player needed.
Oops.
I had forgotten that LCVs were 800kT in the unmodded game; I was thinking they were 400-500kT.
So, drop the LCV to ~400kT, adjust remaining features to suit, and allow them in. Versus 300kT destroyers, the 200kT space not occupied by fighter bays isn't going to win the day.
And, keep in mind, that s NOT 200kT of weapons space, that space is also eaten up by engines, control components, sensors, ECM, shields, armor, etc, etc.
As for mounts .... just chop 'em out.
...
I may work up something for such a game, myself. Maybe.
[ July 26, 2003, 22:20: Message edited by: Pax ]
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Download the Small Ships mod, v0.1b Beta 2.
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