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Old February 24th, 2001, 10:51 PM
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Default Re: Shipyard Mod Idea

I've always assumed the "planetary" shipyards were actually orbital. After all, the sectors are big enough to include any moons' orbits. At the scale of the game, I think "Low Earth Orbit" is within the spaces the planet takes on the tactical map.

While being able to do surgical strikes on the shipyards would be neat, I'm not sure how you'd implement it. An orbital shipyard would just be part of the massive "satellite group" in close orbit around the planet, so finding the individual satellite representing the spaceyard could be a problem.

OTOH, we already have orbital facilities in the form of Bases with the Shipyard component. How can we differentiate them from the Spaceyard facility?
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