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Old August 25th, 2003, 09:40 AM
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Fyron Fyron is offline
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Default Re: Bio-Psych Mod v1.16

Propaganda Center III requires Applied Political Science 2 instead of 3.

War Morale Center I-III all have 6 for damage bonus, and there is no description for that ability or mention of it.

Death Ray II requires level 1 technologies.

The ability descriptions for the troop components that have Bridge ability need to be changed to reflect that instead of saying "None."

The "New Components" and such files seem rather out of date...

Btw, I added this to Adamant Mod (with credit ofc). Hope you don't mind.

[ August 25, 2003, 09:40: Message edited by: Imperator Fyron ]
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Old August 25th, 2003, 03:17 PM

KnidVermicious KnidVermicious is offline
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Default Re: Bio-Psych Mod v1.16

Feel free to use it, Fyron. Thanks for all of your help. Life is getting a little hectic right now, so I won't get around to updating the mod for some time.
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Old August 25th, 2003, 03:35 PM

KnidVermicious KnidVermicious is offline
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Default Re: Bio-Psych Mod v1.16

OK, I lied. I forgot I had the modfiles here at work. So here is v1.16 with just minor bugfixes. Thanks, Fyron.

Text1061818343.txt

Data1061818302.zip
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