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August 14th, 2003, 07:53 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Help with mods use please...
I recommend checking out the Newbie FAQ. Specifically, section 16 is about mods.
link:
http://www.shrapnelgames.com/cgi-bin...;f=23;t=005518
Slick.
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Slick.
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August 14th, 2003, 07:57 PM
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Private
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Join Date: Aug 2003
Location: UK
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Re: Help with mods use please...
Hi Atrocities.
Thankyou. I believe its one of your race packs I have too. Im very impressed. All the ship sets Ive seen have been very good.
With the new AI thats 'attatched' to each race, I hope im not installing any lunatics I cant deal with !
That said, I guess I can use a ship picture set, but give it the default AI that Ive seen in the file list, when starting a new game. Its been a bit odd getting used to the different ways se4 works after se3, but it all seems very well done and very smooth.
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August 14th, 2003, 07:59 PM
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Private
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Join Date: Aug 2003
Location: UK
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Re: Help with mods use please...
Wow. Loads of replies. Many thanks fellas.
I'll go and look up the newbie FAQs and see what I can learn.
Thanks again guys.
Bonefish.
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August 14th, 2003, 08:04 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Help with mods use please...
You can find an updated Version of the Mod Launcher *here*.
Quote:
Originally posted by bonefish:
2 - how can I specify how many races/empires will be in the game as well as myself. I cant seem to find the option, and when i try to make my own empire up, it only comes uop as a pc contolled one.
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1) Navigate to the folder where you installed SE4.
2) Go into the Data folder.
3) Open the file Settings.txt.
4) Look for this line:
Minimum Computer Player Low Setting := 1
5) By changing the numbers on this line and the next 5 similar lines, you can control how many empires there will be when you pick Low, Medium and High numbers of computer players in the Players screen when starting a game up.
6) You can also change how many Neutral Empires there will be. Neutrals never expand beyond their home system, and always have 1 homeworld, no matter how many starting planets you select. Note that SE4 will NEVER add more than 5 of them, no matter what you set the settings to for them.
[ August 14, 2003, 19:09: Message edited by: Imperator Fyron ]
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August 14th, 2003, 08:20 PM
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Private
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Join Date: Aug 2003
Location: UK
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Re: Help with mods use please...
Excellent. Ive had a read, (i'll be coming back to that help file again, its a great help), and Im off to install some races. Thanks guys.
Bonefish.
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August 14th, 2003, 09:08 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Help with mods use please...
Quote:
1 - when I tried to unzip a race file, all the files came out in one big list, and not in its own folder. I think it was the one called "starship".
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Were you just dragging the files out of winzip, or were you using the "Extract" function?
Extract will retain the directory/folder structure, while dragging puts all the files in the place you dragged them to.
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August 15th, 2003, 12:21 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Help with mods use please...
Quote:
Originally posted by bonefish:
1 - when I tried to unzip a race file, all the files came out in one big list, and not in its own folder. I think it was the one called "starship".
Cheers.
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That' an indication of sloppy zip file setup. Mind you, all my zip files are like this
Move all *.bmp and *._AI.txt files to the /pictures/races/"thar race name" folder. Move .emp files to /empires folder. Move "racename".txt -or something like this that is basically a column of names - to /designnames folder.
That' how to clean up this rather typical race_unzipping mess. 
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