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Old March 6th, 2001, 04:56 AM

Aussie Gamer Aussie Gamer is offline
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Default Re: Mines Cloaking too high????

I had already come up with the ionic pulse warhead and have put into the game, but one forum said that the mines will keep going off until the ship is dead and since the ship does not die then you lose all the mines in that sector. So be careful with them.

I think that a more powerful type of explosive warhead such as a null-space warhead should be very expensive and maybe 10kt to reduce the number on a mine. But I like the idea, hope I can convice the other players of the idea in my Multi-player game.
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